But seriously, I don't get the purpose of this way of acquiring skills. Surely it'd be better if qualitative differences between characters were a product of conscious decisions rather than blind luck?
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Potjeh
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Re: Interview with IndieGameMag
Well the track record so far is that you've proven me right more often than wrong 
But seriously, I don't get the purpose of this way of acquiring skills. Surely it'd be better if qualitative differences between characters were a product of conscious decisions rather than blind luck?
But seriously, I don't get the purpose of this way of acquiring skills. Surely it'd be better if qualitative differences between characters were a product of conscious decisions rather than blind luck?
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Jackard
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- Location: fucking curios how do they work
Re: Interview with IndieGameMag
dont worry well find out sometime in september
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Avu
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Re: Interview with IndieGameMag
It will be funny when all this hope and excitement turns to bitterness when people realize we'll be getting something as fun and exciting as dried boards and gluttony from salem 
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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RubyRed
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Re: Interview with IndieGameMag
Past the fact gaiaonline is veru money hungery. I would love to see some of the optins. Mabya month premium item ect... (repie would be better) that people could buy ect... after reading that gaiaonlines orginal model on how the earned cash i would love to see. You do not need to pay for everything in game, you can buy it off other players ect... it would fuel an in game economy ecy... that one item in a set thats premium as a respy per would would be nice, does not mean I have the cash to do so, but it makes money and drives the game forward.
Edit: I want the game to succedd to the point I can walk down to a 7/11 and buy a gift card for it. Yet be able to play for free.
Edit: I want the game to succedd to the point I can walk down to a 7/11 and buy a gift card for it. Yet be able to play for free.
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LadyV
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Re: Interview with IndieGameMag
Avu wrote:It will be funny when all this hope and excitement turns to bitterness when people realize we'll be getting something as fun and exciting as dried boards and gluttony from salem
https://www.youtube.com/watch?v=lbltJ70Zzx8
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borka
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Re: Interview with IndieGameMag
yes if payment gets involved i'd opt for Paysafecards tooRubyRed wrote:Edit: I want the game to succedd to the point I can walk down to a 7/11 and buy a gift card for it. Yet be able to play for free.
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Duderock
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Re: Interview with IndieGameMag
Surely the developers are aware of how crazy this idea is?Tonkyhonk wrote:the point devs were trying to make was, rather, to make new friends in game, instead of bringing your old friends, though. (at least it was so the last time they talked about it.)
I feel like there needs to be more context given to explain this alongside the new skill system, because in isolation these ideas sound insane imo.
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Tonkyhonk
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Re: Interview with IndieGameMag
i wouldnt call that crazy, but it would surely drive a lot of existing groups and people away. i personally dont mind trying something new, but i know there are people who dont want to start alone and certain people would most likely exploit anyways.Duderock wrote:Surely the developers are aware of how crazy this idea is?Tonkyhonk wrote:the point devs were trying to make was, rather, to make new friends in game, instead of bringing your old friends, though. (at least it was so the last time they talked about it.)
I feel like there needs to be more context given to explain this alongside the new skill system, because in isolation these ideas sound insane imo.
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painhertz
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Re: Interview with IndieGameMag
Since everyone I've ever grouped or lived with in game, with the exception of Emerald, has stabbed me in the back? i'm perfectly ok with this concept.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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BangPow
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- Location: Now.......... Awakened
Re: Interview with IndieGameMag
Hey! I never stabbed you in the back! I thought we had fun....painhertz wrote:Since everyone I've ever grouped or lived with in game, with the exception of Emerald, has stabbed me in the back? i'm perfectly ok with this concept.
Before enlightenment - chop wood, carry water. After enlightenment - chop wood, carry water. ~Zen Buddhist Proverb