That was when the said they begin initialization of the server, not go live. There's a process people, they've been saying all week that's when they'd START prepping the server, not go live.jaguar wrote:jorb wrote:What part of "4-5pm UTC+2" did you guys miss?
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Initiating Shutdown Sequence
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Yolan
- Posts: 1097
- Joined: Wed Jun 03, 2009 3:26 pm
- Location: Japan
Re: Initiating Shutdown Sequence
Wait, there's no weird system requirements right? Like Open GL 3.0 capable cards or something? (daaaamn you battle brothers!)
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Initiating Shutdown Sequence
If you could run salem, I assume there'd be no issues.Yolan wrote:Wait, there's no weird system requirements right? Like Open GL 3.0 capable cards or something? (daaaamn you battle brothers!)





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jaguar
- Posts: 251
- Joined: Sun Jan 16, 2011 11:59 pm
Re: Initiating Shutdown Sequence
Yes, and then ~1 hour agoLunarius_Haberdash wrote:That was when the said they begin initialization of the server, not go live. There's a process people, they've been saying all week that's when they'd START prepping the server, not go live.jaguar wrote:jorb wrote:What part of "4-5pm UTC+2" did you guys miss?
So, 3 hours leftjorb wrote:Ladies and gentlemen,
We just assembled and are going to work now.
The old haven server will go down first.
We'll do the bulk of our work after that.
Later on the forums/webpage will go down for a while.
And then everything will be brand new.
Four hours of work, maybe? We don't really know. As soon as possible.
Enjoy.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Initiating Shutdown Sequence
And if you read the original post that jorb made, he said that's about what time server maintenance would start, and would take a few hours to bring everything up after that.jaguar wrote: Actually...jorb wrote:What part of "4-5pm UTC+2" did you guys miss?
Weird? Well, if you call requiring a specific graphics API weird, I guess every game is weird...Yolan wrote:Wait, there's no weird system requirements right? Like Open GL 3.0 capable cards or something? (daaaamn you battle brothers!)
OpenGL 2.0, which is pretty much every graphics card made since about 2005, though if you have an integrated Intel GPU, you're probably fooked.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Littleamnesia
- Posts: 6
- Joined: Sun Dec 07, 2014 8:10 pm
Re: Initiating Shutdown Sequence
Aperson wrote:to be reborn we must die first
burn the forums

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LordHearth
- Posts: 2
- Joined: Sat Jul 04, 2015 1:35 pm
Re: Initiating Shutdown Sequence
Much Curd
Very Cheese
So Cow
Very Cheese
So Cow
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testostyrannosaurus
- Posts: 9
- Joined: Wed Jan 14, 2015 1:35 am
Re: Initiating Shutdown Sequence
oh boy, this is going to end badly... prepare for massive lag or being stuck in a queue for hours >.<Apprehensive wrote:We've broken our record for most people online by almost a hundred. GG, HnH.
