Server Issues: Crashes, Lag, Restarts, Rollbacks

Announcements about major changes in Haven & Hearth.
igoreklim
Posts: 7
Joined: Tue Jan 12, 2010 7:35 am

Re: Server Status: Doing fine

Post by igoreklim »

After fix, I have no lag with 180 hearthlings. Pretty well. :)
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loftar
Posts: 9095
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Server Status: Doing fine

Post by loftar »

After experimenting, it seems that the majority of the problem was caused by the bandwidth shaper. Turning it off seems to have almost entirely eliminated the lag by now. I don't understand why, though; I'm starting to wonder if it's buggy or something.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
martinuzz
Posts: 381
Joined: Sat Dec 19, 2009 12:41 pm

Re: Server Status: Doing fine

Post by martinuzz »

3x Hurray for Loftar, fixing the lag!

I hope you figure out soon how your bandwidth shaper is bugged and can fix that too.
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Lothaudus
Posts: 641
Joined: Fri Oct 23, 2009 12:32 pm
Location: Adelaide, Australia

Re: Server Status: Doing fine

Post by Lothaudus »

This is great, I haven't had a half-drawn container displaying it's contents in grey coloured boxes all night yet!
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
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psyknx
Posts: 264
Joined: Sat Jan 16, 2010 6:58 am

Re: Server Status: Doing fine

Post by psyknx »

Im still lagging, Its less but still lag.
188 online atm.

(My friend have it to so its not just me.)
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Potjeh
Posts: 11824
Joined: Fri May 29, 2009 4:03 pm

Re: Server Status: Doing fine

Post by Potjeh »

Holy crap, 205 players and lag is barely there :D
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igoreklim
Posts: 7
Joined: Tue Jan 12, 2010 7:35 am

Re: Server Status: Doing fine

Post by igoreklim »

There are 206 hearthlings playing!
There is still no lags. Pacho client, by the way.
Barhandar
Posts: 137
Joined: Wed Jan 20, 2010 8:47 pm

Re: Server Status: Doing fine

Post by Barhandar »

203 players, lag is playable. Let's wait 2-3 hours.
ITSG
Posts: 27
Joined: Sat Jan 16, 2010 12:58 pm

Re: Server Status: Doing fine

Post by ITSG »

What are you guys talking about?
Before logging into the game, i looked at the player count, and then i was like "Oh fuck, hell no, it's gonna rape my nerves".
But after i logged in, i was like "HOLY FUCK IT WORKS JUST AS IF I'D LAUNCH A LAN SERVER AND PLAY ALONE".

So this is the story. Also, %Random_Duke_Nukem_phrase_here%.
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loftar
Posts: 9095
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Server Status: Doing fine

Post by loftar »

psyknx wrote:Im still lagging, Its less but still lag.
Well, it fluctuates. The general effect of not having bandwidth shaping is that performance is rather unpredictable whenever the line is maxed out, which it can easily be by, for instance, one heavy HTTP request.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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