Huh... "useless dreamcatchers" my ass. My shitty Q10 made one I've been carrying with me since I made my first hearth fire gave me a Q20 dream XD
Unless they never give more dreams or something.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Game Development: Paving the Way
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Game Development: Paving the Way
Can we "pave" with Hay? That was something I loved in Salem I'd love to see ported across, the way one paved with clay was pretty awesome as well.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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Haba
- Posts: 666
- Joined: Sun Nov 01, 2009 9:36 pm
Re: Game Development: Paving the Way
CHANGE THE PAVEMENT TILE BACK TO WHAT IT WAS NOW!
Don't make us go Surströmming on your asses, faggots.
Don't make us go Surströmming on your asses, faggots.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Paving the Way
Nice unexpected surprise here. Maybe current looms will work properly? Might be worth testing them just to make sure they aren't total crap.Sevenless wrote:Huh... "useless dreamcatchers" my ass. My shitty Q10 made one I've been carrying with me since I made my first hearth fire gave me a Q20 dream XD
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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spectacle
- Posts: 950
- Joined: Wed Nov 11, 2009 11:16 am
- Location: Planet
Re: Game Development: Paving the Way
How about changing the Gneiss paving texture to the old stone paving? Not completely authentic, but will keep our settlements looking the same as they were.jorb wrote:I really do apologize if this messed with your bases, but we cannot spend too much time attempting to retcon unfortunate sideeffects by means of various temporary adhoc nonsense, or we will never get anywhere.
Nice work on the output ratio skills. It seems like mining is no longer unskilled labour.
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
-Commissioner Pravin Lal, "A Social History of Planet"
-Commissioner Pravin Lal, "A Social History of Planet"
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Paving the Way
Probably why the skills cost so much. Murder never cost that much.spectacle wrote: Nice work on the output ratio skills. It seems like mining is no longer unskilled labour.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: Game Development: Paving the Way

come on... really? from nice to garbage, that's rough.
Oh boy, here I go cheesemaking again...
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FerrousToast
- Posts: 307
- Joined: Tue Dec 17, 2013 9:36 pm
Re: Game Development: Paving the Way
can someone please answer this? same herematsaucem wrote:Before this patch when harvesting carrots with the white spots I would get 1 carrot and 10 seeds. I bought plant lore and now only get 12 seeds; Is this loss a bug or intended?

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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: Game Development: Paving the Way
with both of the skills I just got 14 seeds, that is indeed shite, hopefully just an oversightFerrousToast wrote:can someone please answer this? same herematsaucem wrote:Before this patch when harvesting carrots with the white spots I would get 1 carrot and 10 seeds. I bought plant lore and now only get 12 seeds; Is this loss a bug or intended?
Oh boy, here I go cheesemaking again...
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alioli
- Posts: 136
- Joined: Sat Aug 20, 2011 10:53 am
Re: Game Development: Paving the Way
the gneiss stone looks fine tbh - just not when you cover the ground with it