Semi-unrelated to that, did chicken coop stop plummeting hen/cock qualities?loftar wrote:It should perhaps be noted, though, that some objects have quality even though it doesn't matter (at least yet), just like it is for some inventory items. Bee skeps built since last week, for instance, do have quality, but it doesn't matter.MagicManICT wrote:These are all workstations and buildings where quality doesn't matter.
Just to avoid the impression that every object that has quality uses it.
-
Whisper
- Posts: 102
- Joined: Sun Jun 20, 2010 3:57 pm
Re: Game Development: Musical Qualities
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Musical Qualities
Whisper wrote:Semi-unrelated to that, did chicken coop stop plummeting hen/cock qualities?
jorb wrote:We looked at it but couldn't seem to reproduce the problem in testing. I stickied it and made a bunch of requests for more info.CaptainMidget wrote:Worth a try asking, but has the quality bug for chickens been fixed yet?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
ubersheva2
- Posts: 3
- Joined: Fri Apr 30, 2010 8:05 am
Re: Game Development: Musical Qualities
b b b d j b d j b
X X X D j g d j b
X X X D j g d j b
-
kaka
- Posts: 673
- Joined: Fri Apr 03, 2009 8:31 am
- Location: Château de Gâteau
Re: Game Development: Musical Qualities
A la Ocarina of Time. That'd be cool.mipmiopin wrote:Is it possible to make so, that making some sound combinations start playing the old HnH's tracks by Kaka?
-
Galthon
- Posts: 106
- Joined: Sat Sep 17, 2011 4:31 pm
- Location: Willamette Valley
Re: Game Development: Musical Qualities
Does Inspect round up to the nearest whole? Asking because my tea leaves, which are harvested off of transplanted wild bushes, and thus (10/10/10) are coming out (10/9/10), but inspect reports a table quality of (11/10/11).
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Musical Qualities
There's no rounding taking place in presentation. Qualities are always stored as whole numbers, and rounding only happens when they are changed by various processes. That does sound weird, though. I'll try to reproduce and see.Galthon wrote:Does Inspect round up to the nearest whole? Asking because my tea leaves, which are harvested off of transplanted wild bushes, and thus (10/10/10) are coming out (10/9/10), but inspect reports a table quality of (11/10/11).
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Musical Qualities
Well, the main thing is that that music was MIDI music, and trying to play them through System MIDI had various complications, and for that reason I'm not too keen to move back to it. I've considered making my own synthesizer, but until such time as I do that, I think they will have to lie fallow.mipmiopin wrote:Is it possible to make so, that making some sound combinations start playing the old HnH's tracks by Kaka?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
Darruin
- Posts: 322
- Joined: Sat Jun 01, 2013 5:24 pm
Re: Game Development: Musical Qualities
Doesn't feel like it. Still takes me roughly 3 stam bars to chop a tree with the metal axe.Metal axe is now more stamina efficient than the stone axe when chopping down trees.
-
DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Game Development: Musical Qualities
Same. Might be more like 2.5 bars, but pretty unnoticeable.Darruin wrote:Doesn't feel like it. Still takes me roughly 3 stam bars to chop a tree with the metal axe.Metal axe is now more stamina efficient than the stone axe when chopping down trees.





-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Musical Qualities
Since someone bumped this anyways,
Where can I get these MIDIs?loftar wrote:Well, the main thing is that that music was MIDI music, and trying to play them through System MIDI had various complications, and for that reason I'm not too keen to move back to it. I've considered making my own synthesizer, but until such time as I do that, I think they will have to lie fallow.mipmiopin wrote:Is it possible to make so, that making some sound combinations start playing the old HnH's tracks by Kaka?