Variable Wall Heights

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
spavaloo
Posts: 329
Joined: Fri Mar 23, 2012 4:33 am

Variable Wall Heights

Post by spavaloo »

Brick walls (and stone walls, if they're implemented) should be able to have a variable height to maintain a level top when built on uneven terrain, or for decorative purposes. The signpost for the wall section would have an option to raise the building cost in order to make the wall section taller than default, letting you keep the entire wall level with the top of the section built on the highest square.
Go to space
User avatar
Lunarius_Haberdash
Posts: 1477
Joined: Tue Jul 05, 2011 5:14 am

Re: Variable Wall Heights

Post by Lunarius_Haberdash »

Very cool idea
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
User avatar
DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Variable Wall Heights

Post by DDDsDD999 »

I'd like to be able to flatten right under them as well. Build a lattice/support along a wall length or on a house or other structures that enables you to alter the height of the ground.
Image
Image
Image
Image
Image
User avatar
banok
Posts: 696
Joined: Tue Jan 26, 2010 3:59 am
Location: Homeless by choice

Re: Variable Wall Heights

Post by banok »

Think thats alot of dev work, if your care that much get digging.

I'd rather they add the housing texture system to walls.
User avatar
Fostik
Posts: 2521
Joined: Tue Jul 05, 2011 4:08 pm
Location: EU

Re: Variable Wall Heights

Post by Fostik »

banok wrote:thats alot of dev work
What a perfect state of mind. Are you from russia?
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
User avatar
Lunarius_Haberdash
Posts: 1477
Joined: Tue Jul 05, 2011 5:14 am

Re: Variable Wall Heights

Post by Lunarius_Haberdash »

banok wrote:Think thats alot of dev work, if your care that much get digging.

I'd rather they add the housing texture system to walls.
Definitely this, and modular housing, and internal fireplaces.

And most importantly: Making houses exist *in* the world, rather than in a nebulous pocket dimension.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.

Return to “Critique & Ideas”