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spavaloo
- Posts: 329
- Joined: Fri Mar 23, 2012 4:33 am
Variable Wall Heights
Brick walls (and stone walls, if they're implemented) should be able to have a variable height to maintain a level top when built on uneven terrain, or for decorative purposes. The signpost for the wall section would have an option to raise the building cost in order to make the wall section taller than default, letting you keep the entire wall level with the top of the section built on the highest square.
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Variable Wall Heights
Very cool idea
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Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Variable Wall Heights
I'd like to be able to flatten right under them as well. Build a lattice/support along a wall length or on a house or other structures that enables you to alter the height of the ground.





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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
Re: Variable Wall Heights
Think thats alot of dev work, if your care that much get digging.
I'd rather they add the housing texture system to walls.
I'd rather they add the housing texture system to walls.
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Fostik
- Posts: 2521
- Joined: Tue Jul 05, 2011 4:08 pm
- Location: EU
Re: Variable Wall Heights
What a perfect state of mind. Are you from russia?banok wrote:thats alot of dev work
Known as zunzon. Contact discord: zunzon.
My experience of market building in W13
My experience of market building in W13
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Variable Wall Heights
Definitely this, and modular housing, and internal fireplaces.banok wrote:Think thats alot of dev work, if your care that much get digging.
I'd rather they add the housing texture system to walls.
And most importantly: Making houses exist *in* the world, rather than in a nebulous pocket dimension.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.