donkeys

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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maze
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Re: donkeys

Post by maze »

jorb wrote:I don't mind donkeys at all. That'd be cool.
o now your cool with donkeys~ :lol:
I remember 2 years ago you were not.

o well...get onto it. add em. make em pull things for us, and do all our farm work.
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jorb
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Re: donkeys

Post by jorb »

maze wrote:I remember 2 years ago you were not.
... I have to dispute this. I have always been cool with donkeys.
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Gabula
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Re: donkeys

Post by Gabula »

+1 to this idea, i want donkeys in my H&H.
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spectacle
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Re: donkeys

Post by spectacle »

This is a truly excellent idea. A way to transport objects overland without having to use a cart that gets stuck all the time would be very useful. Donkeys would be even better if they would teleport with you when using road signs. That would really give them a role as pack beasts and travel companions for long trips.
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Turtlesir
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Re: donkeys

Post by Turtlesir »

jorb wrote:I don't mind donkeys at all. That'd be cool.
:)
Badich
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Re: donkeys

Post by Badich »

Image

koumiss -> new cheese ¦]
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LadyV
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Re: donkeys

Post by LadyV »

Im fine with their addition.
HaX4FtW
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Re: donkeys

Post by HaX4FtW »

+1 I had this same idea... some days back!
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maze
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Re: donkeys

Post by maze »

jorb wrote:
maze wrote:I remember 2 years ago you were not.
... I have to dispute this. I have always been cool with donkeys.
maybe it was loftar, then.
it was in a thread someone was talking about crossbreeding. and donkeys was one of the crossbreeds.

it might have been another animal that was listed that one of you disagreed with and i latched onto that, think one of you didnt like donkeys :?
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Hrenli
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Re: donkeys

Post by Hrenli »

Bump. Can't RP Jesus without donkeys. Literally unplayable.
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