Crime and Punishment

Thoughts on the further development of Haven & Hearth? Feel free to opine!
venatorvenator
Posts: 1066
Joined: Fri Mar 07, 2014 5:59 pm

Crime and Punishment

Post by venatorvenator »

Reduce debuff for theft and increase for murder.

Or make debuffs cumulative by type e.g. theft + murder + vandalism = debuff x3; theft + murder = debuff x2, etc.

Give pvp'ers an incentive not to harm the playberbase by killing everyone.
Xcom wrote:Most good things last only a short time
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Phizuol
Posts: 435
Joined: Thu Sep 09, 2010 6:26 pm
Location: Florida

Re: Crime and Punishment

Post by Phizuol »

I like the idea of making murder something you need to consider more seriously. Murder really should be the most serious of the crimes by far.

I think it would work with with this suggestion that was posted a little while back: viewtopic.php?f=48&t=43887
fablewings
Posts: 313
Joined: Sun Mar 28, 2010 10:31 pm

Re: Crime and Punishment

Post by fablewings »

Kill all the humans.

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