Reduce debuff for theft and increase for murder.
Or make debuffs cumulative by type e.g. theft + murder + vandalism = debuff x3; theft + murder = debuff x2, etc.
Give pvp'ers an incentive not to harm the playberbase by killing everyone.
-
venatorvenator
- Posts: 1066
- Joined: Fri Mar 07, 2014 5:59 pm
Crime and Punishment
Xcom wrote:Most good things last only a short time
-
Phizuol
- Posts: 435
- Joined: Thu Sep 09, 2010 6:26 pm
- Location: Florida
Re: Crime and Punishment
I like the idea of making murder something you need to consider more seriously. Murder really should be the most serious of the crimes by far.
I think it would work with with this suggestion that was posted a little while back: viewtopic.php?f=48&t=43887
I think it would work with with this suggestion that was posted a little while back: viewtopic.php?f=48&t=43887
-
fablewings
- Posts: 313
- Joined: Sun Mar 28, 2010 10:31 pm
Re: Crime and Punishment
Kill all the humans.