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Sevenless
- Posts: 7704
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- Location: Canada
Re: Solving naked alt scout spam
The times where it's worse than death for an established player are for cheap throwaway alts. And that's actually a problem the suggestion is supposed to solve. Throwaway alts have distinctly negative consequences in game, and this allows PvP to handle some of those negative consequences.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
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Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Solving naked alt scout spam
Dole is bringing in all the good ideas, or at least blatantly stealing them and making them his own.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Archiplex
- Posts: 1362
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- Location: In the midst of the stars and skies
Re: Solving naked alt scout spam
*coughs*overtyped wrote: least blatantly stealing them and making them his own.
Queen of a cold, dead land. Caretaker of the sprucecaps.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Solving naked alt scout spam
Solution: Only allow spawn 1 char per 24 hours on one account

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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Solving naked alt scout spam
That solves nothing, and just hurts regular players.shubla wrote:Solution: Only allow spawn 1 char per 24 hours on one account
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: Solving naked alt scout spam
Yeah, the best two ideas to minimize impact on regular players is having an LP limit on inheriting, or the "Return to wild" option when KO'd.
I sort of like the second option more because it can be used for reasons OTHER than dealing with alt spam, and adds a new view into winning fights and junk.
Though, could also be abused to save outlawed players. If you're getting raided, you KO all the outlawed players and send them to the wild.
I sort of like the second option more because it can be used for reasons OTHER than dealing with alt spam, and adds a new view into winning fights and junk.
Though, could also be abused to save outlawed players. If you're getting raided, you KO all the outlawed players and send them to the wild.
Queen of a cold, dead land. Caretaker of the sprucecaps.
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Solving naked alt scout spam
lol.. it would be faster to just run away than coordinate that.Archiplex wrote: Though, could also be abused to save outlawed players. If you're getting raided, you KO all the outlawed players and send them to the wild.
A good way to stop that being abused in pvp though, is to make it take you 5 seconds to teleport them.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Archiplex
- Posts: 1362
- Joined: Thu Apr 10, 2014 6:28 am
- Location: In the midst of the stars and skies
Re: Solving naked alt scout spam
overtyped wrote:lol.. it would be faster to just run away than coordinate that.Archiplex wrote: Though, could also be abused to save outlawed players. If you're getting raided, you KO all the outlawed players and send them to the wild.
A good way to stop that being abused in pvp though, is to make it take you 5 seconds to teleport them.
Not what I meant
I meant a base being raided with offline players who are outlawed
Queen of a cold, dead land. Caretaker of the sprucecaps.
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laventi
- Posts: 1
- Joined: Tue Mar 04, 2014 11:39 pm
Re: Solving naked alt scout spam
Interesting.
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: Solving naked alt scout spam
I dont see how thats so bad.Archiplex wrote:overtyped wrote:lol.. it would be faster to just run away than coordinate that.Archiplex wrote: Though, could also be abused to save outlawed players. If you're getting raided, you KO all the outlawed players and send them to the wild.
A good way to stop that being abused in pvp though, is to make it take you 5 seconds to teleport them.
Not what I meant
I meant a base being raided with offline players who are outlawed
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy