Game Development: Castles in the Sand

Announcements about major changes in Haven & Hearth.
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jorb
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Re: Game Development: Castles in the Sand

Post by jorb »

ramones wrote:Barter stands back, preety please?
Yes, I suppose this makes that a higher priority.
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bmjclark
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Re: Game Development: Castles in the Sand

Post by bmjclark »

So sand castle has a 3-4+ day study time right? And still gives the same LP as in legacy when it was an 18 hour study time. I have to ask why you'd nerf what was already a pretty terrible curio in legacy :P
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uncleseano
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Re: Game Development: Castles in the Sand

Post by uncleseano »

Awh..I just built my cellar
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jorb
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Re: Game Development: Castles in the Sand

Post by jorb »

bmjclark wrote:So sand castle has a 3-4+ day study time right? And still gives the same LP as in legacy when it was an 18 hour study time. I have to ask why you'd nerf what was already a pretty terrible curio in legacy :P
The intention was just to add some long-range curios, and this seemed like a good candidate. Will look at it.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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jordancoles
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Re: Game Development: Castles in the Sand

Post by jordancoles »

jorb wrote:
bmjclark wrote:So sand castle has a 3-4+ day study time right? And still gives the same LP as in legacy when it was an 18 hour study time. I have to ask why you'd nerf what was already a pretty terrible curio in legacy :P
The intention was just to add some long-range curios, and this seemed like a good candidate. Will look at it.
Is the sand castle still 2x2? Because no one is going to use it as a long-range curio even if it was buffed if that's the case
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jorb
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Re: Game Development: Castles in the Sand

Post by jorb »

jordancoles wrote:Is the sand castle still 2x2? Because no one is going to use it as a long-range curio even if it was buffed if that's the case
Depends on how much I buff it, doesn't it?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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rye130
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Re: Game Development: Castles in the Sand

Post by rye130 »

jorb wrote:
jordancoles wrote:Is the sand castle still 2x2? Because no one is going to use it as a long-range curio even if it was buffed if that's the case
Depends on how much I buff it, doesn't it?
It does, but be careful buffing it. Because you're basically buffing 4 curios at once.
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Avu
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Re: Game Development: Castles in the Sand

Post by Avu »

Long range curios are mostly pointless as long as auto curios exist. I guess if you really can't be online they are something but really not competitive.
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molenga
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Re: Game Development: Castles in the Sand

Post by molenga »

Great patch! The claim changes will allow for commerce to start flowing in the hearthlands more freely. :D
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spectacle
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Re: Game Development: Castles in the Sand

Post by spectacle »

Avu wrote:Long range curios are mostly pointless as long as auto curios exist. I guess if you really can't be online they are something but really not competitive.
They are better than sitting around for days with an empty mentory because you're traveling and can't log in.
Once a man has changed the relationship between himself and his environment, he cannot return to the blissful ignorance he left. Motion, of necessity, involves a change in perspective.
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