Should Characters Be Able to Be Perfect In Every Skill?

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Chakravanti
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Re: Should Characters Be Able to Be Perfect In Every Skill?

Post by Chakravanti »

Potjeh wrote:Yeah, it got derailed badly. For the record, I disagree with the OP.
I may be reading into it a bit but the OP is a bit paradoxical. Skill caps enable people to be perfect in every skill whereas a curve of development means there is no such thing as perfection.
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Jackard
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Re: Should Characters Be Able to Be Perfect In Every Skill?

Post by Jackard »

there are different types of caps that games can use, though. one that I was in had you designate a few primary/secondary skillsets, the rest were considered tertiary
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Chakravanti
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Re: Should Characters Be Able to Be Perfect In Every Skill?

Post by Chakravanti »

Game as it is favors communities adopting roles to imba development for focused production. I don't see why any system should be added to encourage that which already is?
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Jackard
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Re: Should Characters Be Able to Be Perfect In Every Skill?

Post by Jackard »

who are you trying to convince, im not in agreement with this travesty of a thread. just pointing out that not all caps work the same in games
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Re: Should Characters Be Able to Be Perfect In Every Skill?

Post by Jack »

Since everyone waste words in their posts...


People can perfect every skill since they can keep progressing their characters infinitelly?
NO.

If they can progress infinitelly, there is no end, no perfection.

Come back with another argument OP.


People, what this guy want is be able t0 play the game for a little and be able to compete with those who play more.
And then he comes to Haven and Hearth, the refugee of sandbox MMORPGs and try to change its very nature by trying to sneak in a "artificial leash" on those who play more than him.

Seriously, there is no balance, either in games or real life. Because it revolves around the people behind their characters. Even on counter strike you wont find balance.
Even if you had caps, people would still would use subjective/external factors to disrupt any balance. Thats life.
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Devour
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Re: Should Characters Be Able to Be Perfect In Every Skill?

Post by Devour »

Jack wrote:<snip>
Hurr. Durr. HURR DURR.

Have you even read the thread? I really doubt it.
Chakravanti wrote:I may be reading into it a bit but the OP is a bit paradoxical. Skill caps enable people to be perfect in every skill whereas a curve of development means there is no such thing as perfection.
Wrong type of "skill cap". I mean a cap where you can only have, say, a total of 300 skill points over all your skills.
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Chakravanti
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Re: Should Characters Be Able to Be Perfect In Every Skill?

Post by Chakravanti »

Devour wrote:
Chakravanti wrote:I may be reading into it a bit but the OP is a bit paradoxical. Skill caps enable people to be perfect in every skill whereas a curve of development means there is no such thing as perfection.
Wrong type of "skill cap". I mean a cap where you can only have, say, a total of 300 skill points over all your skills.
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Potjeh
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Re: Should Characters Be Able to Be Perfect In Every Skill?

Post by Potjeh »

Jack, did you read a couple of out-of-context Nietzsche quotes recently or something like that?
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Chakravanti
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Re: Should Characters Be Able to Be Perfect In Every Skill?

Post by Chakravanti »

Devour wrote:
Jack wrote:<snip>
Hurr. Durr. HURR DURR.

Have you even read the thread? I really doubt it.
But...
Devour wrote:So, yep, the title says what it means and it means what it says.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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sabinati
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Re: Should Characters Be Able to Be Perfect In Every Skill?

Post by sabinati »

Chakravanti wrote:
Devour wrote:
Chakravanti wrote:I may be reading into it a bit but the OP is a bit paradoxical. Skill caps enable people to be perfect in every skill whereas a curve of development means there is no such thing as perfection.
Wrong type of "skill cap". I mean a cap where you can only have, say, a total of 300 skill points over all your skills.
Are you dense?
obviously

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