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CSPAN
- Posts: 885
- Joined: Mon Apr 04, 2011 12:10 am
Amber client: From 60fps to 0(?)
When the game starts it runs at a steady 60fps then gradually falls to the single digits and then eventually hits 0 and freezes. No problems with other games, use Ambers, nothing else running, Java up to date. Pls help. (did I do this right?)
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shubla
- Posts: 13041
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Re: From 60fps to 0(?)
I have been experiencing similiar things.
I guess there might be somekind of memory leak on code of amber or vanilla client.
I guess there might be somekind of memory leak on code of amber or vanilla client.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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CSPAN
- Posts: 885
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Re: From 60fps to 0(?)
I guess I could try vanilla client, see if amber is the cause. Have you tested?
I have to reopen the client to get 60fps back.
I have to reopen the client to get 60fps back.
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lachlaan
- Posts: 488
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Re: From 60fps to 0(?)
Try the
:gc
console command for manual garbage collection. I have to run it every now and then.
:gc
console command for manual garbage collection. I have to run it every now and then.
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CSPAN
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Bowshot125
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Re: From 60fps to 0(?)
Clanders you need to know this game isn't optimized lol. There willbe fps issues. Jorbtar pls fix 2016.
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Granger
- Posts: 9255
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Re: From 60fps to 0(?)
Moving to Wizard's Tower for being a custom client problem, title adjusted.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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shubla
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Re: From 60fps to 0(?)
Granger wrote:Moving to Wizard's Tower for being a custom client problem, title adjusted.
I doubt its custom client problem.
IM quite sure theres some major bottlenecks in vanilla.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Purus Pasta, The Best Client
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APXEOLOG
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Re: Amber client: From 60fps to 0(?)
Check if you have samw issue on vanila
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CSPAN
- Posts: 885
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Re: Amber client: From 60fps to 0(?)
Happening on vanilla
probs can move back to Bugs
Heres what happens when it happens on vanilla.
probs can move back to Bugs
Heres what happens when it happens on vanilla.
Code: Select all
java.lang.OutOfMemoryError: Java heap space
at com.jcraft.jorbis.DspState.init(DspState.java:190)
at com.jcraft.jorbis.DspState.synthesis_init(DspState.java:216)
at dolda.xiphutil.VorbisStream.<init>(VorbisStream.java:98)
at dolda.xiphutil.VorbisStream.<init>(VorbisStream.java:117)
at haven.Resource$Audio.stream(Resource.java:1410)
at haven.AudioSprite$ClipSprite.<init>(AudioSprite.java:70)
at haven.AudioSprite$1.create(AudioSprite.java:49)
at haven.Sprite.create(Sprite.java:124)
at haven.Gob.ctick(Gob.java:108)
at haven.OCache.ctick(OCache.java:68)
at haven.Glob.ctick(Glob.java:200)
at haven.HavenPanel.run(HavenPanel.java:527)
at java.lang.Thread.run(Unknown Source)
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