Amber client: From 60fps to 0(?)

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CSPAN
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Amber client: From 60fps to 0(?)

Post by CSPAN »

When the game starts it runs at a steady 60fps then gradually falls to the single digits and then eventually hits 0 and freezes. No problems with other games, use Ambers, nothing else running, Java up to date. Pls help. (did I do this right?)
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shubla
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Re: From 60fps to 0(?)

Post by shubla »

I have been experiencing similiar things.
I guess there might be somekind of memory leak on code of amber or vanilla client.
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CSPAN
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Re: From 60fps to 0(?)

Post by CSPAN »

I guess I could try vanilla client, see if amber is the cause. Have you tested?

I have to reopen the client to get 60fps back.
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lachlaan
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Re: From 60fps to 0(?)

Post by lachlaan »

Try the

:gc

console command for manual garbage collection. I have to run it every now and then.
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CSPAN
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Re: From 60fps to 0(?)

Post by CSPAN »

does not work for me
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Bowshot125
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Re: From 60fps to 0(?)

Post by Bowshot125 »

Clanders you need to know this game isn't optimized lol. There willbe fps issues. Jorbtar pls fix 2016.
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Granger
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Re: From 60fps to 0(?)

Post by Granger »

Moving to Wizard's Tower for being a custom client problem, title adjusted.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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shubla
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Re: From 60fps to 0(?)

Post by shubla »

Granger wrote:Moving to Wizard's Tower for being a custom client problem, title adjusted.

:lol:
I doubt its custom client problem.
IM quite sure theres some major bottlenecks in vanilla.
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APXEOLOG
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Re: Amber client: From 60fps to 0(?)

Post by APXEOLOG »

Check if you have samw issue on vanila
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CSPAN
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Re: Amber client: From 60fps to 0(?)

Post by CSPAN »

Happening on vanilla

probs can move back to Bugs

Heres what happens when it happens on vanilla.

Code: Select all

java.lang.OutOfMemoryError: Java heap space
   at com.jcraft.jorbis.DspState.init(DspState.java:190)
   at com.jcraft.jorbis.DspState.synthesis_init(DspState.java:216)
   at dolda.xiphutil.VorbisStream.<init>(VorbisStream.java:98)
   at dolda.xiphutil.VorbisStream.<init>(VorbisStream.java:117)
   at haven.Resource$Audio.stream(Resource.java:1410)
   at haven.AudioSprite$ClipSprite.<init>(AudioSprite.java:70)
   at haven.AudioSprite$1.create(AudioSprite.java:49)
   at haven.Sprite.create(Sprite.java:124)
   at haven.Gob.ctick(Gob.java:108)
   at haven.OCache.ctick(OCache.java:68)
   at haven.Glob.ctick(Glob.java:200)
   at haven.HavenPanel.run(HavenPanel.java:527)
   at java.lang.Thread.run(Unknown Source)
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