New seed system?

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Moderas
Posts: 8
Joined: Sun Feb 07, 2010 6:05 am

New seed system?

Post by Moderas »

What level of exploration do you need to see the new seed plant?
Einar
Posts: 21
Joined: Sun Feb 28, 2010 4:11 am

Re: New seed system?

Post by Einar »

Perception * Exploration = 75

So 10 Perception * 8 Exploration should do it.

If you know where there is a lake the plaice are biting in the shallow during this phase of the moon, and they give 1/3 intelligence and 2/3 perception fep. Those who want to push perception and have access to a lake are likely fishing.
Moderas
Posts: 8
Joined: Sun Feb 07, 2010 6:05 am

Re: New seed system?

Post by Moderas »

Thanks, I randomed on to an island so water is plentiful :D
loucypher9
Posts: 16
Joined: Tue Feb 02, 2010 3:34 am

Re: New seed system?

Post by loucypher9 »

The fish are on a schedule for biting? Interesting.
Nanothnir
Posts: 315
Joined: Wed Jan 20, 2010 3:38 am

Re: New seed system?

Post by Nanothnir »

Einar wrote:Perception * Exploration = 75

So 10 Perception * 8 Exploration should do it.
Actually, I have 1 Perception and 10 Explore when I found my first one. Found on hearthland. The second only moments ago on my way to the river in forest...
[Politics] The word was derived by the joining of two others, Poli - A Latin word meaning Many. And Tics - Annoying Bloodsucking Parasites...
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loftar
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Re: New seed system?

Post by loftar »

Just for the record -- if you keep collecting weeds in the same geographical area, they're likely to all result in just about the same kind of seed (or at least a narrow spectrum of seeds). For different seeds, you'll have to pick weeds more remotely.
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