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synaris
- Posts: 1255
- Joined: Sun Jul 06, 2014 12:58 am
Re: outposts
how would it work exactly? and what would prevent one powerful village from claiming the entire world map?
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you
Re: outposts
how would they claim the entire map? seriously
in the opening post it even states
in the opening post it even states
if you can't extend it then how would they claim the entire map? right now all we can do is put down a personal claim. maybe high authority drain and/or only covers a small area like 20x20. let there only be a couple per village or have high resource requirementsThedrah wrote:like a weaker version of a village idol that can't be extended. would be cool to set up small base far from home and not rely on a personal claim
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CloudJhi
- Posts: 456
- Joined: Thu Aug 09, 2012 11:06 am
- Location: The Pearl of the Orient
Re: outposts
If it has high resource requirements, why in the world wouldn't I just make another village claim?
It would claim more space, and beyond the hassle of a lawspeaker alt, it really wouldn't make sense to make something more expensive that does less.
It would claim more space, and beyond the hassle of a lawspeaker alt, it really wouldn't make sense to make something more expensive that does less.
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.