is it also blue when you set it on water?Leksar wrote:I've made a graphical mod which makes the sail of bark boats blue.
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Ukhata
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Re: Graphic mods?
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stchristopher
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- Location: Sweden
Re: Graphic mods?
O Daji, where art thou?
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shubla
- Posts: 13041
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- Location: Finland
Re: Graphic mods?
I doubt theres any other graphics coming than inventory items.
Because of .res
Devs should publish tool to modify them. Maybe more players would play if they could use some cool custom graphics. (No offense jorb)
Because of .res
Devs should publish tool to modify them. Maybe more players would play if they could use some cool custom graphics. (No offense jorb)

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Daji
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Re: Graphic mods?
I'm there, waiting in the shadows that's anyone make a textures extractorstchristopher wrote:O Daji, where art thou?
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APXEOLOG
- Posts: 1300
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- Location: Somewhere on Earth
Re: Graphic mods?
Just finished one yesturday (actually it's res2obj converter with proper material support). I think i will release it soonDaji wrote:I'm there, waiting in the shadows that's anyone make a textures extractorstchristopher wrote:O Daji, where art thou?
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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boreial
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Re: Graphic mods?
@ Jordan
Do you remember the name of the person who did the huge graphic mod package for legacy? I, being an old fart, cannot remember but they did some fantastic artwork with buildings and even livestock. wouldn't mind if someone at least attempted little trees
Do you remember the name of the person who did the huge graphic mod package for legacy? I, being an old fart, cannot remember but they did some fantastic artwork with buildings and even livestock. wouldn't mind if someone at least attempted little trees
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Baldarich
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Re: Graphic mods?
Teleskop wrote: if the chance to win a lottery is 1 to 1 000 000 it doesnt mean im any closer to winning after buying 1 000 000 tickets
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jordancoles
- Posts: 14168
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Re: Graphic mods?
Daji and Sacreboreial wrote:@ Jordan
Do you remember the name of the person who did the huge graphic mod package for legacy? I, being an old fart, cannot remember but they did some fantastic artwork with buildings and even livestock. wouldn't mind if someone at least attempted little trees
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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stchristopher
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Re: Graphic mods?
YayDaji wrote:I'm there, waiting in the shadows that's anyone make a textures extractorstchristopher wrote:O Daji, where art thou?
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loftar
- Posts: 9093
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Re: Graphic mods?
Just for the record, we don't actually have a tool to "modify" resources, we just have tools to "compile" them from their source files, so said tools would be of very little use without the actual source files.shubla wrote:Devs should publish tool to modify them.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
