If there is any possibility, could you also make an alternative res files for ovens, smelters, kilns and steel smelters (especially them) w/o animation, alongside with this domesticated animals w/o animation res files, please? Big villages have huge industry setup and a lot of people are getting temproray freezes in such places when objects are used, probaby because of that smoke animation. Thank you very much for your huge work!romovs wrote:Will look into it.iamah wrote:this post says ou can gain fps removing idle animation from domesticated animals:
viewtopic.php?p=632804#p632804
could be a nice option to have
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Keiriku
- Posts: 74
- Joined: Mon Jun 18, 2012 9:03 pm
Re: Amber Client

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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
Derp. Forgot to test for null GameUI. Will fix once that gets properly merged into master.shubla wrote:Optimized version has bug with growth stages.
If you turn it on and off (ctrl + p) It will crash.
Also should probably move that outside the RootWidget.
Smoke effect is added dynamically probably (?) so it might require more than just alternative res files, but yeah I was planning to look into that. However, it will be rather hard to tell whether kilns, etc. are working or not without the animation.Keiriku wrote:If there is any possibility, could you also make an alternative res files for ovens, smelters, kilns and steel smelters (especially them) w/o animation, alongside with this domesticated animals w/o animation res files, please? Big villages have huge industry setup and a lot of people are getting temproray freezes in such places when objects are used, probaby because of that smoke animation. Thank you very much for your huge work!romovs wrote:Will look into it.iamah wrote:this post says ou can gain fps removing idle animation from domesticated animals:
viewtopic.php?p=632804#p632804
could be a nice option to have
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TwisterOne
- Posts: 77
- Joined: Tue Oct 06, 2015 1:30 am
Re: Amber Client
Fixed:
Animal radiuses being shown for dead animals.
Dead boars and badgers still have it
Animal radiuses being shown for dead animals.
Dead boars and badgers still have it
Last edited by TwisterOne on Sun Apr 10, 2016 3:18 pm, edited 1 time in total.
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
Goddammit ;_;TwisterOne wrote:Fixed:
Animal radiuses being shown for dead animals.
Dead boars still have it
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TwisterOne
- Posts: 77
- Joined: Tue Oct 06, 2015 1:30 am
Re: Amber Client
sorry for destroying your dreams 
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Hasta
- Posts: 2250
- Joined: Sun Sep 14, 2014 3:27 pm
Re: Amber Client
Hello, I don't know if this was suggested before: a "history" actionbar of crafted items for, say, last 5 or 8 actions, something like the F actionbar but for less slots, ofcourse optional to be shown. I understand that it'll be useful for a very specific playstyle, but I just hate cramping all my daily base maintenance chores into alternative actionbars, tbh. You know, sometimes you need landscaping tools at hand, sometimes you dispose of additional leather, sometimes you craft curios in bulk and have to switch between "materials preparing" actions and crafting actions. I guess it's an "if it's not much trouble" suggestion.
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romovs
- Posts: 1472
- Joined: Sun Sep 29, 2013 9:26 am
- Location: The Tabouret
Re: Amber Client
That's a nice idea. Will add once I finish some other things.Hasta wrote:Hello, I don't know if this was suggested before: a "history" actionbar of crafted items for, say, last 5 or 8 actions, something like the F actionbar but for less slots, ofcourse optional to be shown.
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Complications
- Posts: 19
- Joined: Mon Feb 20, 2012 12:59 am
Re: Amber Client
Any word on map persistence between sessions? Poked around the thread and couldn't find any answers other than a post back in Sept from romov's saying its in the pipeline. Options in the client don't suggest a way to do it either.
Cheers.
Cheers.
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TwisterOne
- Posts: 77
- Joined: Tue Oct 06, 2015 1:30 am
Re: Amber Client
dunno if its relevant, but boars now loose their radius once in a while when stopping after a walk and get it back when back on their "patrol"
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Thedrah
- Posts: 943
- Joined: Fri Apr 08, 2011 2:20 am
- Location: behind you
Re: Amber Client
request for an alarm when hp goes below 10%, or to remove leeches automatically when hp is under 5%
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