Game Development: Rekt!-ing Ball

Announcements about major changes in Haven & Hearth.
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Karede
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Joined: Mon Jun 03, 2013 6:10 am

Re: Game Development: Rekt!-ing Ball

Post by Karede »

All it takes is a daily wallcheck for wrecking balls, and standard siege is too expensive for razing random bases
Juanito
Posts: 134
Joined: Sun Dec 12, 2010 11:39 pm

Re: Game Development: Rekt!-ing Ball

Post by Juanito »

CrashBlaze wrote:Anyone else crashing when opening their Inventory?
I crash when trying to log in, but i use a custom client so might be that.
  • java.lang.RuntimeException: Delayed error in resource gfx/hud/chr/fev/con (v3), from forking source backed by HTTP res source (http://game.havenandhearth.com/hres/)
    at haven.Resource$Pool$Queued.get(Resource.java:353)
    at haven.Resource$Pool$Queued.get(Resource.java:322)
    at haven.Session$CachedRes$Ref.get(Session.java:144)
    at haven.Session$CachedRes$Ref.get(Session.java:137)
    at Fac.build(food.cjava:20)
    at haven.ItemInfo.buildinfo(ItemInfo.java:319)
    at haven.GItem.info(GItem.java:222)
    at haven.WItem$AttrCache.get(WItem.java:151)
    at haven.WItem.draw(WItem.java:211)
    at haven.Widget.draw(Widget.java:677)
    at haven.Widget.draw(Widget.java:682)
    at haven.Inventory.draw(Inventory.java:51)
    at haven.Widget.draw(Widget.java:677)
    at haven.Widget.draw(Widget.java:682)
    at haven.Window.draw(Window.java:212)
    at haven.Widget.draw(Widget.java:677)
    at haven.Widget.draw(Widget.java:682)
    at haven.GameUI.draw(GameUI.java:677)
    at haven.Widget.draw(Widget.java:677)
    at haven.Widget.draw(Widget.java:682)
    at haven.RootWidget.draw(RootWidget.java:78)
    at haven.UI.draw(UI.java:142)
    at haven.HavenPanel.rootdraw(HavenPanel.java:331)
    at haven.HavenPanel.run(HavenPanel.java:591)
    at java.lang.Thread.run(Unknown Source)
    Caused by: haven.Resource$LoadException: Load error in resource gfx/hud/chr/fev/con(v3), from forking source backed by HTTP res source (http://game.havenandhearth.com/hres/)
    at haven.Resource$Pool.handle(Resource.java:410)
    at haven.Resource$Pool.access$1100(Resource.java:299)
    at haven.Resource$Pool$Loader.run(Resource.java:539)
    ... 1 more
    Caused by: java.io.FileNotFoundException: C:\Users\JUAN\.haven\hafen\cache\res\gfx\hud\chr\fev\con.cached.new (Controlador no válido)
    at java.io.FileOutputStream.open0(Native Method)
    at java.io.FileOutputStream.open(Unknown Source)
    at java.io.FileOutputStream.<init>(Unknown Source)
    at java.io.FileOutputStream.<init>(Unknown Source)
    at haven.FileCache.store(FileCache.java:70)
    at haven.Resource$1Caching.fork(Resource.java:681)
    at haven.Resource$TeeSource.get(Resource.java:151)
    at haven.Resource$Pool.handle(Resource.java:394)
    ... 3 more
Last edited by Juanito on Wed Apr 20, 2016 12:47 am, edited 1 time in total.
Casually playing since W2.
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jorb
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Location: Here, there and everywhere.

Re: Game Development: Rekt!-ing Ball

Post by jorb »

Juanito wrote:
CrashBlaze wrote:Anyone else crashing when opening their Inventory?
I crash when trying to log in, but i use a custom client so might be that.
Oh what the fakk.

Just. Redownload. The client.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
Duane
Posts: 260
Joined: Mon Jun 07, 2010 3:54 am

Re: Game Development: Rekt!-ing Ball

Post by Duane »

loftar wrote: I very much doubt wrecking balls will be used for siege. Their intention is indeed to fill the spot for the previous civil uses for battering rams, now that they require brimstone.
I am 100% serious when I say this: Why do you think this? They seem 100% tuned to be better for siege in every way.
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loftar
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Re: Game Development: Rekt!-ing Ball

Post by loftar »

Duane wrote:I am 100% serious when I say this: Why do you think this? They seem 100% tuned to be better for siege in every way.
Because noone could siege with battering rams for precisely the same reasons that are currently implemented in the wrecking ball.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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damnredrain
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Re: Game Development: Rekt!-ing Ball

Post by damnredrain »

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Acefirebird
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Location: Everywhere

Re: Game Development: Rekt!-ing Ball

Post by Acefirebird »

lol jorbonzola. wonder how you came up with that name...
nice one jorb ;)
Spooky.
sortex
Posts: 3
Joined: Sun Apr 10, 2016 9:54 pm

Re: Game Development: Rekt!-ing Ball

Post by sortex »

CrashBlaze wrote:
Anyone else crashing when opening their Inventory?



I crash when trying to log in, but i use a custom client so might be that.
The client is crashing in the same way for me. The file ($USERDIR\.haven\hafen\cache\res\gfx\hud\chr\fev\con.cached.new) is not there and seems I cannot create it either.

Strange...

It is an item though. I was getting the error opening a basket, then it started happening when I open the inventory. Now I cannot play anymore :(

Update: Funny, it seems that windows cannot create a file called "con.cached.new" anywhere

Update2: http://answers.microsoft.com/en-us/wind ... de3?auth=1
con.* is a reserved name under windows... doh
Last edited by sortex on Wed Apr 20, 2016 1:15 am, edited 2 times in total.
Duane
Posts: 260
Joined: Mon Jun 07, 2010 3:54 am

Re: Game Development: Rekt!-ing Ball

Post by Duane »

Lettuce Leaves seem to have no visual stats anymore. They display as ... with no quality.
First attempt to pick one up looped crashes.
Default client, Amber client, Ender client all tested.
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jorb
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Location: Here, there and everywhere.

Re: Game Development: Rekt!-ing Ball

Post by jorb »

Just. Update. The. Client.

The entire thread is about the same crashes.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

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