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Karede
- Posts: 773
- Joined: Mon Jun 03, 2013 6:10 am
Re: Game Development: Rekt!-ing Ball
All it takes is a daily wallcheck for wrecking balls, and standard siege is too expensive for razing random bases
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Juanito
- Posts: 134
- Joined: Sun Dec 12, 2010 11:39 pm
Re: Game Development: Rekt!-ing Ball
I crash when trying to log in, but i use a custom client so might be that.CrashBlaze wrote:Anyone else crashing when opening their Inventory?
Last edited by Juanito on Wed Apr 20, 2016 12:47 am, edited 1 time in total.
Casually playing since W2.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Rekt!-ing Ball
Oh what the fakk.Juanito wrote:I crash when trying to log in, but i use a custom client so might be that.CrashBlaze wrote:Anyone else crashing when opening their Inventory?
Just. Redownload. The client.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Duane
- Posts: 260
- Joined: Mon Jun 07, 2010 3:54 am
Re: Game Development: Rekt!-ing Ball
I am 100% serious when I say this: Why do you think this? They seem 100% tuned to be better for siege in every way.loftar wrote: I very much doubt wrecking balls will be used for siege. Their intention is indeed to fill the spot for the previous civil uses for battering rams, now that they require brimstone.
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loftar
- Posts: 9095
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Rekt!-ing Ball
Because noone could siege with battering rams for precisely the same reasons that are currently implemented in the wrecking ball.Duane wrote:I am 100% serious when I say this: Why do you think this? They seem 100% tuned to be better for siege in every way.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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damnredrain
- Posts: 28
- Joined: Sun Sep 13, 2015 9:41 pm
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Acefirebird
- Posts: 140
- Joined: Tue Sep 20, 2011 12:45 am
- Location: Everywhere
Re: Game Development: Rekt!-ing Ball
lol jorbonzola. wonder how you came up with that name...
nice one jorb
nice one jorb
Spooky.
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sortex
- Posts: 3
- Joined: Sun Apr 10, 2016 9:54 pm
Re: Game Development: Rekt!-ing Ball
The client is crashing in the same way for me. The file ($USERDIR\.haven\hafen\cache\res\gfx\hud\chr\fev\con.cached.new) is not there and seems I cannot create it either.CrashBlaze wrote:
Anyone else crashing when opening their Inventory?
I crash when trying to log in, but i use a custom client so might be that.
Strange...
It is an item though. I was getting the error opening a basket, then it started happening when I open the inventory. Now I cannot play anymore
Update: Funny, it seems that windows cannot create a file called "con.cached.new" anywhere
Update2: http://answers.microsoft.com/en-us/wind ... de3?auth=1
con.* is a reserved name under windows... doh
Last edited by sortex on Wed Apr 20, 2016 1:15 am, edited 2 times in total.
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Duane
- Posts: 260
- Joined: Mon Jun 07, 2010 3:54 am
Re: Game Development: Rekt!-ing Ball
Lettuce Leaves seem to have no visual stats anymore. They display as ... with no quality.
First attempt to pick one up looped crashes.
Default client, Amber client, Ender client all tested.
First attempt to pick one up looped crashes.
Default client, Amber client, Ender client all tested.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Rekt!-ing Ball
Just. Update. The. Client.
The entire thread is about the same crashes.
The entire thread is about the same crashes.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose