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arakell
- Posts: 49
- Joined: Fri Apr 16, 2010 9:58 am
Textured stockpiles
I haven't noticed a suggestion like this anywhere (but I might have not searched well enough). Maybe it would be possible to texture some stockpiles depending on it's content, if it contains only one type? Examples might include stone, ore and fabric (maybe bough?). For instance a limestone stockpile would then be easily distinguishable from basalt stockpile. And if it contains a mix, it would simply fall back to it's default texture?
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arakell
- Posts: 49
- Joined: Fri Apr 16, 2010 9:58 am
Re: Textured stockpiles
Although I guess I just found something related: viewtopic.php?f=48&t=42779
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arakell
- Posts: 49
- Joined: Fri Apr 16, 2010 9:58 am
Re: Textured stockpiles
Okay, correction number two: there was a mention of this idea already: viewtopic.php?f=48&t=45439 and viewtopic.php?f=48&t=45311
case closed
(still would love to see it, though)
case closed
(still would love to see it, though)
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Textured stockpiles
Will probably happen at some point.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Enjoyment
- Under curfew
- Posts: 932
- Joined: Mon Oct 12, 2015 6:32 pm
- Location: Kyiv, Ukraine
Re: Textured stockpiles
It can be more useful, then u thinking... Please, Jorb, do it, when u have some time...
English is neither my native lang, nor my best side...
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Textured stockpiles
I've been having this idea and I think I mentioned it somewhere
@jorb make it so that the stockpile texture updates when all hearthlings have closed the "1/70" window otherwise people shift+wheeling stuff will cause unnecessary stress for the server.
@jorb make it so that the stockpile texture updates when all hearthlings have closed the "1/70" window otherwise people shift+wheeling stuff will cause unnecessary stress for the server.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)