Textured stockpiles

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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arakell
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Textured stockpiles

Post by arakell »

I haven't noticed a suggestion like this anywhere (but I might have not searched well enough). Maybe it would be possible to texture some stockpiles depending on it's content, if it contains only one type? Examples might include stone, ore and fabric (maybe bough?). For instance a limestone stockpile would then be easily distinguishable from basalt stockpile. And if it contains a mix, it would simply fall back to it's default texture?
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arakell
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Re: Textured stockpiles

Post by arakell »

Although I guess I just found something related: viewtopic.php?f=48&t=42779
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arakell
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Re: Textured stockpiles

Post by arakell »

Okay, correction number two: there was a mention of this idea already: viewtopic.php?f=48&t=45439 and viewtopic.php?f=48&t=45311
case closed :)
(still would love to see it, though)
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jorb
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Re: Textured stockpiles

Post by jorb »

Will probably happen at some point.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Enjoyment
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Re: Textured stockpiles

Post by Enjoyment »

It can be more useful, then u thinking... Please, Jorb, do it, when u have some time...
English is neither my native lang, nor my best side...
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vatas
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Re: Textured stockpiles

Post by vatas »

I've been having this idea and I think I mentioned it somewhere

@jorb make it so that the stockpile texture updates when all hearthlings have closed the "1/70" window otherwise people shift+wheeling stuff will cause unnecessary stress for the server.
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