Hi guys.
I have one problem with jMyCoords()
i tried to make a waypoint array for my lake
i made bot that wait until boat will move
then write to console jMyCoords()
i made waypoints array
then i tried to jAbsClick() on this points
but it clicks wrong
i restarted client and saw that jMyCoords returns different results each time when i restart client
jMyCoords returns ~ (+-million, +-million) (one tile = 11 jMyCoords() coords)
as well as i know world size is 340 * 340 grind
grid = 100 * 100 tiles
How did this method returns millions?
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Fierce_Deity
- Posts: 783
- Joined: Thu Feb 12, 2015 4:11 pm
Re: Legacy Union Bots
First of all, this isn't the right place for this post. Also I don't think thats how coordinates work in this game. Also if those values you listed for the grid size and whatnot then how do you not understand that there are millions of tiles in the world? 340^2 *100^2 is a big number ya know.
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APXEOLOG
- Posts: 1300
- Joined: Fri Apr 23, 2010 7:58 am
- Location: Somewhere on Earth
Re: Legacy Union Bots
That's true. Don't rely on world coordinates. Instead use some object as anchor. For example you can use your HF as start position and store offsets from itgohik wrote:i restarted client and saw that jMyCoords returns different results each time when i restart client
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gohik
- Posts: 9
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Re: Legacy Union Bots
Check your mail please.APXEOLOG wrote:That's true. Don't rely on world coordinates. Instead use some object as anchor. For example you can use your HF as start position and store offsets from itgohik wrote:i restarted client and saw that jMyCoords returns different results each time when i restart client