i got it.
http://take.ms/VOkF1
and what now?
Now I do not need anything. Left to grow to 660 carrot?
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ravenguard19
- Posts: 1300
- Joined: Thu Jan 13, 2011 7:49 pm
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Increase stats cap
Go drown your char and start frmo all over again.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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CSPAN
- Posts: 885
- Joined: Mon Apr 04, 2011 12:10 am
Re: Increase stats cap
No. The idea is to make characters expendable, so that pvp isn't as heartbreaking.
LS of Twin Lakes BIG TRUCKS
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
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Zeler
- Posts: 1484
- Joined: Thu Apr 14, 2011 2:09 pm
Re: Increase stats cap
Learn to not shot your friends with a bow.
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anicsin
- Posts: 60
- Joined: Sat Apr 26, 2014 6:09 pm
- Location: Hungary
Re: Increase stats cap
Exactly. I don't really understand why people keep complaining about hw boring is the end-game. Join village, fight players, earn glory or die for the Emperor.dageir wrote:Go and use your char in battle.
Bonus vir semper tiro.
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joojoo1975
- Posts: 2364
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
Re: Increase stats cap
that's the whole thing behind perma death games, pvp is supposed to cost/mean something so you don't have the as hats who go out willy nilly and just screw with anybody/everybodyCSPAN wrote:No. The idea is to make characters expendable, so that pvp isn't as heartbreaking.
what you suggest is what the battlegrounds for world of Warcraft were during burning Crusade!
is that what you want?
To Protect The Helpless From The Heartless
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Radiant_Maelstrom
- Posts: 325
- Joined: Mon Jun 20, 2011 6:17 am
Re: Increase stats cap
The reason for a cap is so that people that join later in the game will be able to catch up to those that stated at the beginning of the world start. Whether the cap is actually high enough depends on how fast can people reach from 0 to 100% relative wise
.
He who becomes the slave of habit,
who follows the same routes every day,
who never changes pace,
who does not risk and change the color of his clothes,
who does not speak and does not experience, dies slowly.
who follows the same routes every day,
who never changes pace,
who does not risk and change the color of his clothes,
who does not speak and does not experience, dies slowly.
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
Re: Increase stats cap
joojoo1975 wrote:that's the whole thing behind perma death games, pvp is supposed to cost/mean something so you don't have the as hats who go out willy nilly and just screw with anybody/everybodyCSPAN wrote:No. The idea is to make characters expendable, so that pvp isn't as heartbreaking.
what you suggest is what the battlegrounds for world of Warcraft were during burning Crusade!
is that what you want?

Seize the day! Eat, drink, and be merry, for tomorrow we die!

