Game Development: Approaches to Combat pt. II

Announcements about major changes in Haven & Hearth.
User avatar
Atamzsiktrop
Posts: 1124
Joined: Sun Apr 01, 2012 10:32 am

Re: Game Development: Approaches to Combat pt. II

Post by Atamzsiktrop »

Onep wrote:
ChildhoodObesity wrote:
Onep wrote:To be honest, I've yet to cap any stats. #cazzual
ur also a retard
Wow wtf you fucking autistic shit I never mock you for being an autistic retard who types like a fuckin' 12 year old girl on the fucking internet you degenerate race-mixer!
Reported.
User avatar
DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Game Development: Approaches to Combat pt. II

Post by DDDsDD999 »

ChildhoodObesity wrote: mad cuz im better than u ingame and out
Shut up kid, you're such a fucking beta you just say you're giving up whenever you're about to lose a spar. "lol didn't count I had something to do...I'm g-gonna go d-do that..." We all know you just mute your mic, stay at the computer and cry. You've left your mic on MULTIPLE times. Bet you're crying right now reading this post. End yourself, kid.

USER WAS BANNED FOR THIS POST
Last edited by Granger on Thu Jun 16, 2016 9:06 am, edited 1 time in total.
Reason: Exceeding the limits of civilised conversation
Image
Image
Image
Image
Image
User avatar
ChildhoodObesity
Posts: 4165
Joined: Tue Apr 10, 2012 8:16 am

Re: Game Development: Approaches to Combat pt. II

Post by ChildhoodObesity »

DDDsDD999 wrote:
ChildhoodObesity wrote: mad cuz im better than u ingame and out
Shut up kid, you're such a fucking beta you just say you're giving up whenever you're about to lose a spar. "lol didn't count I had something to do...I'm g-gonna go d-do that..." We all know you just mute your mic, stay at the computer and cry. You've left your mic on MULTIPLE times. Bet you're crying right now reading this post. End yourself, kid.
stop it now
User avatar
Onep
Posts: 2530
Joined: Sat Nov 02, 2013 8:59 pm
Location: Walwus

Re: Game Development: Approaches to Combat pt. II

Post by Onep »

ChildhoodObesity wrote:
DDDsDD999 wrote:
ChildhoodObesity wrote: mad cuz im better than u ingame and out
Shut up kid, you're such a fucking beta you just say you're giving up whenever you're about to lose a spar. "lol didn't count I had something to do...I'm g-gonna go d-do that..." We all know you just mute your mic, stay at the computer and cry. You've left your mic on MULTIPLE times. Bet you're crying right now reading this post. End yourself, kid.
stop it now
You'rre asking for it fukkin' kiddo! Leaving us for some random internet gril?! You disgust me!
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
User avatar
Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Game Development: Approaches to Combat pt. II

Post by Hasta »

@ previous few comments: So you guys, like, know some particular secret of determining the precise time when it's safe to shitpost, offtop and flame; or you just go with it whenever you feel like and hope for the best?
User avatar
Onep
Posts: 2530
Joined: Sat Nov 02, 2013 8:59 pm
Location: Walwus

Re: Game Development: Approaches to Combat pt. II

Post by Onep »

Hasta wrote:@ previous few comments: So you guys, like, know some particular secret of determining the precise time when it's safe to shitpost, offtop and flame; or you just go with it whenever you feel like and hope for the best?
I'm a literal figurative god. The mods don't own me! I'm my own man!
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
User avatar
DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Game Development: Approaches to Combat pt. II

Post by DDDsDD999 »

ChildhoodObesity wrote:
DDDsDD999 wrote:
ChildhoodObesity wrote: mad cuz im better than u ingame and out
Shut up kid, you're such a fucking beta you just say you're giving up whenever you're about to lose a spar. "lol didn't count I had something to do...I'm g-gonna go d-do that..." We all know you just mute your mic, stay at the computer and cry. You've left your mic on MULTIPLE times. Bet you're crying right now reading this post. End yourself, kid.
stop it now
Your post is soaked in tears, shitter.
Image
Image
Image
Image
Image
User avatar
Resture
Posts: 276
Joined: Sat May 01, 2010 7:41 am
Location: Forest

Re: Game Development: Approaches to Combat pt. II

Post by Resture »

This ChildhoodObesity has always came off as a complete fuckin faggot. I agree he shud killhimself.

USER WAS BANNED FOR THIS POST
Last edited by Granger on Thu Jun 16, 2016 9:07 am, edited 1 time in total.
Reason: Exceeding the limits of civilised conversation
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Game Development: Approaches to Combat pt. II

Post by Granger »

Public service announcement:

Please remember to keep the conversation at a civilised level, these who don't will follow the path of the ones who didn't (see the red text on the last 2 pages).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
Hrenli
Posts: 1169
Joined: Mon Mar 21, 2016 1:39 pm

Re: Game Development: Approaches to Combat pt. II

Post by Hrenli »

Well, I didn't bother with trying the new combat, but out of curiosity decided to take a look what people make of it on the forums. Considering the last two pages new combat seems to be a real blast! :)
Too old to rock-n-roll, too young to die.

Return to “Announcements”