Game Development: Thy Kingdom Come

Announcements about major changes in Haven & Hearth.
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loftar
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Re: Game Development: Thy Kingdom Come

Post by loftar »

ven wrote:Could you consider adding mutually exclusive policies for the kingdoms, in a way for us to give a personality to them and influence migration etc? Like "+10% combat stats, -20% dexterity to all vassals", "+10% metal spiraling range, -15% crop quality harvesting range".
Yes, we have considered the ability to effect realm-wide bonuses of various kinds.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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MrPunchers
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Re: Game Development: Thy Kingdom Come

Post by MrPunchers »

SCREEEEEEEEEEEEEEE BEST UPDATE
Really Jorbtar have outdone themselves! But on another note...
How's those floating point coordinates? ¦]
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Rance-sama
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Re: Game Development: Thy Kingdom Come

Post by Rance-sama »

I assume realms are as basic and inconsequential as possible until all the bugs have been worked out.
Also the way broad herb can be applied to deep cuts, says it heals them slowly.
ven
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Re: Game Development: Thy Kingdom Come

Post by ven »

loftar wrote:
ven wrote:Could you consider adding mutually exclusive policies for the kingdoms, in a way for us to give a personality to them and influence migration etc? Like "+10% combat stats, -20% dexterity to all vassals", "+10% metal spiraling range, -15% crop quality harvesting range".
Yes, we have considered the ability to effect realm-wide bonuses of various kinds.
That's awesome.
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hery76
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Re: Game Development: Thy Kingdom Come

Post by hery76 »

Wow seems amazing this new update well done o/

Really happy about the fact that new cloth/gildings are affected by sewing and dexterity :D
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Jacobian123
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Re: Game Development: Thy Kingdom Come

Post by Jacobian123 »

Isn't clicking on vengeful incantation supposed to do something instead of just cost you 7500 xp?
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loftar
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Re: Game Development: Thy Kingdom Come

Post by loftar »

Jacobian123 wrote:Isn't clicking on vengeful incantation supposed to do something instead of just cost you 7500 xp?
It gives you a buff, which will be consumed the next time you craft a fetter.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Jacobian123
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Re: Game Development: Thy Kingdom Come

Post by Jacobian123 »

loftar wrote:
Jacobian123 wrote:Isn't clicking on vengeful incantation supposed to do something instead of just cost you 7500 xp?
It gives you a buff, which will be consumed the next time you craft a fetter.
Oooh, gotcha.

Well, that's 7500 xp down the drain.
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W9 - (Ex)-Leader of Vidarrheim

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loftar
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Re: Game Development: Thy Kingdom Come

Post by loftar »

Jacobian123 wrote:Well, that's 7500 xp down the drain.
Well, at least you'll keep the buff indefinitely until you decide to craft a fetter. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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snoopy91
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Re: Game Development: Thy Kingdom Come

Post by snoopy91 »

So if someone expands their realm over me, and someone commits a crime on my land it wont leave a scent? :?:

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