Game Development: King's Bounty

Announcements about major changes in Haven & Hearth.
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Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: King's Bounty

Post by Redlaw »

Rember in the poast horses (like tanks durf) changed combat, why sowrds like the claymore wear much more happly used, then again a well skilled claymore user could cut a horse in half with a sinlr swong (hopefully hitting the rider in that same swing).

Horses aint all be all, but they are a big advantage and some weapons wear made to take advantage of that fact, or even do more damage to them.
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Pan_w_okularach
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Re: Game Development: King's Bounty

Post by Pan_w_okularach »

state funeral still not nerfed
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LadyGoo
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Re: Game Development: King's Bounty

Post by LadyGoo »

Since there is no evidence of it dis-balancing the game yet?
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Jacobian123
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Re: Game Development: King's Bounty

Post by Jacobian123 »

LadyGoo wrote:Since there is no evidence of it dis-balancing the game yet?
*cough*
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ekzarh
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Re: Game Development: King's Bounty

Post by ekzarh »

LadyGoo wrote:Since there is no evidence of it dis-balancing the game yet?
DIS-balancing :lol: Nice pun( ru. каламбур)

Still true - it's 1 min to nerf it after some statistics collected, no need to hurry.
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azrid
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Re: Game Development: King's Bounty

Post by azrid »

InvaderDoom wrote:I'm intrigued by the new Tanning Material. Anyone figured out the Exquisite Rot yet?
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Here you go. Probably use it as bark once it has completed processing.
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zebratul
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Re: Game Development: King's Bounty

Post by zebratul »

azrid wrote:Here you go. Probably use it as bark once it has completed processing.
Looks disgisting. What's the purpose of it, again? To get slightly higher Q bark replacement?
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azrid
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Re: Game Development: King's Bounty

Post by azrid »

CTC is the best armor in game. You get to increase leather quality with these to boost CTC quality even further beyond.
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Granger
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Re: Game Development: King's Bounty

Post by Granger »

jorb wrote:Each realm building ups the realm buff by +1 each to three different stats, quite simply. Any character on the realm claim gets the buff.
So invaders get it too? Don't know if that is a good idea...
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Pan_w_okularach
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Re: Game Development: King's Bounty

Post by Pan_w_okularach »

LadyGoo wrote:Since there is no evidence of it dis-balancing the game yet?
It would be self-evident to you if you ever had a fight where you managed to kill someone while being outnumbered, but you're used to the opposite, to someting like losing people while ganking 10 to 2, so yeah I can see why you like this feature so much smh.
You probably think you you're some kind of genius leader that you gathered so many nabs under your command, proudly calling yourself "zerg queen" hehe, but to tell you a secret no one else is trying to get as many people as possible, you're the only faction who's end goal is world domination. For me there's nothing more dull than world domination. We had like 50 active fighters under our banners in early w7, and even if all the remaining forces on the server were to unite you probably wouldn't have a chance against us, but it was so BORING that we actually had to shoot our own faction in the foot and neglect/get rid of most of the people, and leave just a bunch of core fighters, just so we get some pvp action again.
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