Rember in the poast horses (like tanks durf) changed combat, why sowrds like the claymore wear much more happly used, then again a well skilled claymore user could cut a horse in half with a sinlr swong (hopefully hitting the rider in that same swing).
Horses aint all be all, but they are a big advantage and some weapons wear made to take advantage of that fact, or even do more damage to them.
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Pan_w_okularach
- Posts: 790
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LadyGoo
- Posts: 2767
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Re: Game Development: King's Bounty
Since there is no evidence of it dis-balancing the game yet?
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Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN
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W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
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Jacobian123
- Posts: 1311
- Joined: Sat May 08, 2010 4:41 am
- Location: The Inn of Brodgar
Re: Game Development: King's Bounty
*cough*LadyGoo wrote:Since there is no evidence of it dis-balancing the game yet?
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ekzarh
- Posts: 336
- Joined: Tue Dec 20, 2011 9:42 pm
Re: Game Development: King's Bounty
DIS-balancingLadyGoo wrote:Since there is no evidence of it dis-balancing the game yet?
Still true - it's 1 min to nerf it after some statistics collected, no need to hurry.
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Game Development: King's Bounty
InvaderDoom wrote:I'm intrigued by the new Tanning Material. Anyone figured out the Exquisite Rot yet?

Here you go. Probably use it as bark once it has completed processing.


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zebratul
- Posts: 438
- Joined: Sun May 08, 2016 9:15 am
- Location: Moscow
Re: Game Development: King's Bounty
Looks disgisting. What's the purpose of it, again? To get slightly higher Q bark replacement?azrid wrote:Here you go. Probably use it as bark once it has completed processing.
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Game Development: King's Bounty
CTC is the best armor in game. You get to increase leather quality with these to boost CTC quality even further beyond.


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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Game Development: King's Bounty
So invaders get it too? Don't know if that is a good idea...jorb wrote:Each realm building ups the realm buff by +1 each to three different stats, quite simply. Any character on the realm claim gets the buff.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Pan_w_okularach
- Posts: 790
- Joined: Mon Aug 04, 2014 10:57 am
Re: Game Development: King's Bounty
It would be self-evident to you if you ever had a fight where you managed to kill someone while being outnumbered, but you're used to the opposite, to someting like losing people while ganking 10 to 2, so yeah I can see why you like this feature so much smh.LadyGoo wrote:Since there is no evidence of it dis-balancing the game yet?
You probably think you you're some kind of genius leader that you gathered so many nabs under your command, proudly calling yourself "zerg queen" hehe, but to tell you a secret no one else is trying to get as many people as possible, you're the only faction who's end goal is world domination. For me there's nothing more dull than world domination. We had like 50 active fighters under our banners in early w7, and even if all the remaining forces on the server were to unite you probably wouldn't have a chance against us, but it was so BORING that we actually had to shoot our own faction in the foot and neglect/get rid of most of the people, and leave just a bunch of core fighters, just so we get some pvp action again.
Memories of pain