Softcap unbalanced attributes and abilities

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Ysh
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Re: Softcap unbalanced attributes and abilities

Post by Ysh »

FEP system is already mechanic that incentive player for balance stat. Adding another less elegant mechanic do to same thing is no good I think.
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Hrenli
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Re: Softcap unbalanced attributes and abilities

Post by Hrenli »

Also, forcefully averaging (even as a softcap) stats sort of kills the reason to have different stats. It's quite close to switching to a generic character level.
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Enjoyment
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Re: Softcap unbalanced attributes and abilities

Post by Enjoyment »

Granger wrote:My point is: being completely uneducated except when it comes to bashing skulls should have drawbacks, even when it comes to bashing skulls.
So maybe something like "you can't have any stat higher than a sum of 3 lowest"?
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Granger
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Re: Softcap unbalanced attributes and abilities

Post by Granger »

Ysh wrote:FEP system is already mechanic that incentive player for balance stat. Adding another less elegant mechanic do to same thing is no good I think.
FEP system only sets the incentive to eat up in parallel from the start, but not to eat balanced over all.
Enjoyment wrote:So maybe something like "you can't have any stat higher than a sum of 3 lowest"?
That kind of wall would be a bit to 'hard'.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ysh
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Re: Softcap unbalanced attributes and abilities

Post by Ysh »

Granger wrote:
Ysh wrote:FEP system is already mechanic that incentive player for balance stat. Adding another less elegant mechanic do to same thing is no good I think.
FEP system only sets the incentive to eat up in parallel from the start, but not to eat balanced over all.
If my strength is 500 and my intelligence is 50, it is taking me 500 FEP in intelligence to level to 51. If strength is 50, then it is only taking 50 FEP. This looks as incentive to keeping balance stat to me. It sound like to me that you want to disallow player to ignore stat. I do not see need for this, if player thinks stat is not value, he should be free to ignore this one.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Granger
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Re: Softcap unbalanced attributes and abilities

Post by Granger »

Ysh wrote:
Granger wrote:
Ysh wrote:FEP system is already mechanic that incentive player for balance stat. Adding another less elegant mechanic do to same thing is no good I think.
FEP system only sets the incentive to eat up in parallel from the start, but not to eat balanced over all.
If my strength is 500 and my intelligence is 50, it is taking me 500 FEP in intelligence to level to 51. If strength is 50, then it is only taking 50 FEP. This looks as incentive to keeping balance stat to me. It sound like to me that you want to disallow player to ignore stat. I do not see need for this, if player thinks stat is not value, he should be free to ignore this one.
You look at it from the wrong side.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020

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