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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Softcap unbalanced attributes and abilities
FEP system is already mechanic that incentive player for balance stat. Adding another less elegant mechanic do to same thing is no good I think.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Hrenli
- Posts: 1169
- Joined: Mon Mar 21, 2016 1:39 pm
Re: Softcap unbalanced attributes and abilities
Also, forcefully averaging (even as a softcap) stats sort of kills the reason to have different stats. It's quite close to switching to a generic character level.
Too old to rock-n-roll, too young to die.
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Enjoyment
- Under curfew
- Posts: 932
- Joined: Mon Oct 12, 2015 6:32 pm
- Location: Kyiv, Ukraine
Re: Softcap unbalanced attributes and abilities
So maybe something like "you can't have any stat higher than a sum of 3 lowest"?Granger wrote:My point is: being completely uneducated except when it comes to bashing skulls should have drawbacks, even when it comes to bashing skulls.
English is neither my native lang, nor my best side...
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Softcap unbalanced attributes and abilities
FEP system only sets the incentive to eat up in parallel from the start, but not to eat balanced over all.Ysh wrote:FEP system is already mechanic that incentive player for balance stat. Adding another less elegant mechanic do to same thing is no good I think.
That kind of wall would be a bit to 'hard'.Enjoyment wrote:So maybe something like "you can't have any stat higher than a sum of 3 lowest"?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Softcap unbalanced attributes and abilities
If my strength is 500 and my intelligence is 50, it is taking me 500 FEP in intelligence to level to 51. If strength is 50, then it is only taking 50 FEP. This looks as incentive to keeping balance stat to me. It sound like to me that you want to disallow player to ignore stat. I do not see need for this, if player thinks stat is not value, he should be free to ignore this one.Granger wrote:FEP system only sets the incentive to eat up in parallel from the start, but not to eat balanced over all.Ysh wrote:FEP system is already mechanic that incentive player for balance stat. Adding another less elegant mechanic do to same thing is no good I think.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Softcap unbalanced attributes and abilities
You look at it from the wrong side.Ysh wrote:If my strength is 500 and my intelligence is 50, it is taking me 500 FEP in intelligence to level to 51. If strength is 50, then it is only taking 50 FEP. This looks as incentive to keeping balance stat to me. It sound like to me that you want to disallow player to ignore stat. I do not see need for this, if player thinks stat is not value, he should be free to ignore this one.Granger wrote:FEP system only sets the incentive to eat up in parallel from the start, but not to eat balanced over all.Ysh wrote:FEP system is already mechanic that incentive player for balance stat. Adding another less elegant mechanic do to same thing is no good I think.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020