Game Development: World 10

Announcements about major changes in Haven & Hearth.
User avatar
MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Game Development: World 10

Post by MagicManICT »

Here's how crop raising will work. Initially, if you plant on a better spot, you'll hit that cap in a week or two. You should get an average quality increase of around 2.5 per generation. Once you hit that cap, you'll get an average quality increase of around 1.5 per generation. That quality cap just slows down progression, and getting that high node to start on gives you a couple weeks jump on others that would just plant on q10.

Is it the soil? Jorb said "crop nodes" so I'm guessing no. If I were to guess at this point, you could find it based on the WWW you find, but it might not be that, either.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
xTrainx
Posts: 515
Joined: Sun Feb 02, 2014 8:22 am
Location: Venezuela

Re: Game Development: World 10

Post by xTrainx »

accidentally raised con instead of int, world reset pls
User avatar
Teleskop
Posts: 2910
Joined: Sat Jul 10, 2010 9:55 am
Location: Little Teleskop

Re: Game Development: World 10

Post by Teleskop »

turn on the server or i detonate the bomb
Teleskop
Hrenli
Posts: 1169
Joined: Mon Mar 21, 2016 1:39 pm

Re: Game Development: World 10

Post by Hrenli »

But if crops have their own q nodes, than what is the purpose of soil q? Only for the initial potted trees?
Too old to rock-n-roll, too young to die.
User avatar
HappyBuffalo
Posts: 141
Joined: Sun Dec 18, 2016 10:17 am

Re: Game Development: World 10

Post by HappyBuffalo »

MagicManICT wrote:Here's how crop raising will work. Initially, if you plant on a better spot, you'll hit that cap in a week or two. You should get an average quality increase of around 2.5 per generation. Once you hit that cap, you'll get an average quality increase of around 1.5 per generation. That quality cap just slows down progression, and getting that high node to start on gives you a couple weeks jump on others that would just plant on q10.

Is it the soil? Jorb said "crop nodes" so I'm guessing no. If I were to guess at this point, you could find it based on the WWW you find, but it might not be that, either.
I understand that it's just a buff and not a must to have. But since I've decided to be a farmer it would be a handy thing to know. Should I serach for a high Q soil, or just plant and see the average increace
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Game Development: World 10

Post by Granger »

Anyone noticed that blue dot:
bluedot.png
Wonder what this will lead to...
You do not have the required permissions to view the files attached to this post.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Atamzsiktrop
Posts: 1124
Joined: Sun Apr 01, 2012 10:32 am

Re: Game Development: World 10

Post by Atamzsiktrop »

yes
User avatar
Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: World 10

Post by Redlaw »

It means I think lets say they add a 2nd or 3rd quality for some item, there is are lovely single flat q already there with an image. It adds so many options when you do start with a single quality then if you have 3 for everything.
maxeusz
Posts: 20
Joined: Wed Jul 03, 2013 7:55 am

Re: Game Development: World 10

Post by maxeusz »

Granger wrote:
Whisper wrote:
Shadow7168 wrote:Image

Got little mini cave houses now, yay. The larpers will approve!
What's their purpose? To be an early game trap for people who think their stuff will be safe?
Have a claim outside and they'll be visitor inside? We'll see how they work exactly...
It's bear cave. One of my friend spot bear there.
User avatar
ricky
Posts: 1475
Joined: Fri Apr 02, 2010 5:00 am

Re: Game Development: World 10

Post by ricky »

@jorb, I really enjoy the deep tangle terrain/map, but I feel you could have made it tanglier
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
jorb wrote:Ideally the game should play itself.
The only thing necessary for the triumph of evil is that good men do nothing.

Return to “Announcements”