Couple problems with swans (might be bugs?):
1: If they run and bleed out over water they go passive and bug out, sit there and let you hit them for the last one or two HP to kill them. The corpse still kerplunks, so I figure a lot of people are gonna be fishing up swan corpses soon.
2: Spitroast swan gives only 2 meat, but if you butcher a swan you get 3, so not sure if that's intended.
3: You can't inspect them prior to killing them.
Otherwise great patch!
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zebratul
- Posts: 438
- Joined: Sun May 08, 2016 9:15 am
- Location: Moscow
Re: Game Development: Swan Fishing
Alright can somebody explain in detail please.
Is the formula still -5/+2 for everything now? Or is it -5/+5? Dooes crops quality still get randomized individualy?
And what about the speed fields? How big are they, like a village size? Is their boost consistent over large area? Does every single tile of crops get a randomly generated growth time now?
Does that really mean that we will have ugly half-ripe/half-stage two fields? How much of a discrepancy can exist between neighbouring crops?
I would hate waiting for the slowest crop to grow while the fastest has ripened ages ago, however collecting every other tile sounds stupid and will look ugly.
Is the formula still -5/+2 for everything now? Or is it -5/+5? Dooes crops quality still get randomized individualy?
And what about the speed fields? How big are they, like a village size? Is their boost consistent over large area? Does every single tile of crops get a randomly generated growth time now?
Does that really mean that we will have ugly half-ripe/half-stage two fields? How much of a discrepancy can exist between neighbouring crops?
I would hate waiting for the slowest crop to grow while the fastest has ripened ages ago, however collecting every other tile sounds stupid and will look ugly.
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MrGemini
- Posts: 426
- Joined: Thu Mar 21, 2013 10:10 am
Re: Game Development: Swan Fishing
/pras!
Greetings, Gemini & Tinkababe
jorb wrote:Given your obvious merits I'm not convinced that that's a loss, but... you would be more helpful if you stated what it is you dislike about this, and why. I can't do much with "QQstopkillinggaembye".
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Audiosmurf
- Posts: 2944
- Joined: Fri Jul 02, 2010 9:00 pm
- Location: Ice Hell
Re: Game Development: Swan Fishing
Using request for a catch, fishing ticks are approximately 1.5 seconds each. It's absolutely fucking insane.Myrgard wrote:just went fishing, the speed update is ridiculous, you buffet the timer by a factor of what? 10?
Really, it's TOO FAST
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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Ukhata
- Posts: 712
- Joined: Wed Jan 29, 2014 9:20 am
Re: Game Development: Swan Fishing
soo, just to make sure.
we are back to how quality increased in w9 for crops?
or is it just that now we always get -5/+2?
or is it always -5/+5 ?
ignoring the speed difference, cuz that in itself has, i think, no effect on the quality per crop cycle.
we are back to how quality increased in w9 for crops?
or is it just that now we always get -5/+2?
or is it always -5/+5 ?
ignoring the speed difference, cuz that in itself has, i think, no effect on the quality per crop cycle.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Game Development: Swan Fishing
It's working, but called drowning.lacucaracha wrote:Autodrinking still isnt working while swimming
please fix
Then give us a tool to sort them.loftar wrote:Because sorting seed sucks.Myrgard wrote:why change the crops? It was a nice system that brought us closer back to legacy![]()
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ukhata
- Posts: 712
- Joined: Wed Jan 29, 2014 9:20 am
Re: Game Development: Swan Fishing
prasGranger wrote:It's working, but called drowning.lacucaracha wrote:Autodrinking still isnt working while swimming
please fix
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pedorlee
- Posts: 1321
- Joined: Sat Feb 04, 2012 10:36 pm
Re: Game Development: Swan Fishing
Congratz.
Fishing in now much faster!
Could you please do something with the fonts?
Maybe im getting older or blinder but searching among all the clases and subclases of items its difficult sometimes because of the small size of the words. Could you please make it bigger and add a search option?
Fishing in now much faster!
Could you please do something with the fonts?
Maybe im getting older or blinder but searching among all the clases and subclases of items its difficult sometimes because of the small size of the words. Could you please make it bigger and add a search option?
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: Game Development: Swan Fishing
So how do rights settings work for the Notice Board? Do you need Trespassing permission to read the messages? Theft even, maybe? Do you need Theft to add messages? How about removing them?
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Swan Fishing
The parchment is stored in it like table symbol itemsVDZ wrote:So how do rights settings work for the Notice Board? Do you need Trespassing permission to read the messages? Theft even, maybe? Do you need Theft to add messages? How about removing them?
If it's anything like legacy, even reading the parchment would be theft
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
