Game Development: Bring out yer Dead

Announcements about major changes in Haven & Hearth.
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Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Bring out yer Dead

Post by Redlaw »

Added "Oak Spire", curiosity.

This needs 2 oak blocks and 2 quarts rocks. ill post more when I wake up.
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Pavelly
Posts: 52
Joined: Sun Jul 17, 2011 9:09 am

Re: Game Development: Bring out yer Dead

Post by Pavelly »

Hey guys, what need for Ancestral Shrine, Crabshell Sunfeather?
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vatas
Posts: 5255
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Game Development: Bring out yer Dead

Post by vatas »

I'm not getting "Here be dragons!" message anymore when hitting the world border.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Ag_Revol
Posts: 286
Joined: Thu Feb 18, 2016 8:51 pm

Re: Game Development: Bring out yer Dead

Post by Ag_Revol »

vatas wrote:I'm not getting "Here be dragons!" message anymore when hitting the world border.
It never worked for me
Great update anyway :D
Make Kebabs Great Again!
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GaraDasha
Posts: 57
Joined: Sun Jan 22, 2012 6:48 pm

Re: Game Development: Bring out yer Dead

Post by GaraDasha »

45,7q Crabshell Sunfeather gives 12,8klp, 15mw, 100exp cost, 54h 42m...

aint 100 exp cost high or am i missing something?
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XSurfer
Posts: 23
Joined: Sat Jan 21, 2012 12:35 am

Re: Game Development: Bring out yer Dead

Post by XSurfer »

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abt79
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Joined: Thu Feb 06, 2014 1:59 am
Location: looking for black coal, completely in vein

Re: Game Development: Bring out yer Dead

Post by abt79 »

Pavelly wrote:Hey guys, what need for Ancestral Shrine, Crabshell Sunfeather?
Shrine requires a candle

So feather is crabshells, string, and one other ingredient I can't remember off the top of my head, maybe glue?
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Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Bring out yer Dead

Post by Redlaw »

abt79 wrote:
Pavelly wrote:Hey guys, what need for Ancestral Shrine, Crabshell Sunfeather?
Shrine requires a candle

So feather is crabshells, string, and one other ingredient I can't remember off the top of my head, maybe glue?
Crabshells, string and sandstone
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Game Development: Bring out yer Dead

Post by MagicManICT »

GamingRAM wrote:So....
The base % retained is reduced from 30% to 15%, but you can make sacrifices to gain back points?
There used to be an old post on this somewhere discussing actual LP returned. Under the old system, you actually got back less than the value advertised because of the number of LP it takes to raise skills from 1-10, 10-20, etc. keeps increasing at an exponential rate. The actual return, even at the 90% of a state funeral, was actually only about 60% LP earned returned as jorb mentions when I read the patch notes... he might have added that in after he first posted it. The overall effect is a benefit to all players raising the bast attributes returned by a moderate percentage and a huge nerf to state funerals, which everyone can achieve in some manner now.

Be glad to write up the math for you if you're interested. It's pretty simple algebra. Most people just aren't familiar with the easy way to do this problem.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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MrGemini
Posts: 426
Joined: Thu Mar 21, 2013 10:10 am

Re: Game Development: Bring out yer Dead

Post by MrGemini »

/pras!
Greetings, Gemini & Tinkababe

jorb wrote:Given your obvious merits I'm not convinced that that's a loss, but... you would be more helpful if you stated what it is you dislike about this, and why. I can't do much with "QQstopkillinggaembye".

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