Added "Oak Spire", curiosity.
This needs 2 oak blocks and 2 quarts rocks. ill post more when I wake up.
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Pavelly
- Posts: 52
- Joined: Sun Jul 17, 2011 9:09 am
Re: Game Development: Bring out yer Dead
Hey guys, what need for Ancestral Shrine, Crabshell Sunfeather?
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Game Development: Bring out yer Dead
I'm not getting "Here be dragons!" message anymore when hitting the world border.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Ag_Revol
- Posts: 286
- Joined: Thu Feb 18, 2016 8:51 pm
Re: Game Development: Bring out yer Dead
It never worked for mevatas wrote:I'm not getting "Here be dragons!" message anymore when hitting the world border.
Great update anyway
Make Kebabs Great Again!
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GaraDasha
- Posts: 57
- Joined: Sun Jan 22, 2012 6:48 pm
Re: Game Development: Bring out yer Dead
45,7q Crabshell Sunfeather gives 12,8klp, 15mw, 100exp cost, 54h 42m...
aint 100 exp cost high or am i missing something?
aint 100 exp cost high or am i missing something?
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XSurfer
- Posts: 23
- Joined: Sat Jan 21, 2012 12:35 am
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abt79
- Posts: 1628
- Joined: Thu Feb 06, 2014 1:59 am
- Location: looking for black coal, completely in vein
Re: Game Development: Bring out yer Dead
Shrine requires a candlePavelly wrote:Hey guys, what need for Ancestral Shrine, Crabshell Sunfeather?
So feather is crabshells, string, and one other ingredient I can't remember off the top of my head, maybe glue?
Join the Haven and Hearth Discord!
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Game Development: Bring out yer Dead
Crabshells, string and sandstoneabt79 wrote:Shrine requires a candlePavelly wrote:Hey guys, what need for Ancestral Shrine, Crabshell Sunfeather?
So feather is crabshells, string, and one other ingredient I can't remember off the top of my head, maybe glue?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Bring out yer Dead
There used to be an old post on this somewhere discussing actual LP returned. Under the old system, you actually got back less than the value advertised because of the number of LP it takes to raise skills from 1-10, 10-20, etc. keeps increasing at an exponential rate. The actual return, even at the 90% of a state funeral, was actually only about 60% LP earned returned as jorb mentions when I read the patch notes... he might have added that in after he first posted it. The overall effect is a benefit to all players raising the bast attributes returned by a moderate percentage and a huge nerf to state funerals, which everyone can achieve in some manner now.GamingRAM wrote:So....
The base % retained is reduced from 30% to 15%, but you can make sacrifices to gain back points?
Be glad to write up the math for you if you're interested. It's pretty simple algebra. Most people just aren't familiar with the easy way to do this problem.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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MrGemini
- Posts: 426
- Joined: Thu Mar 21, 2013 10:10 am
Re: Game Development: Bring out yer Dead
/pras!
Greetings, Gemini & Tinkababe
jorb wrote:Given your obvious merits I'm not convinced that that's a loss, but... you would be more helpful if you stated what it is you dislike about this, and why. I can't do much with "QQstopkillinggaembye".