Game Development: Gemology

Announcements about major changes in Haven & Hearth.
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jordancoles
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Re: Game Development: Gemology

Post by jordancoles »

Amanda44 wrote:
mdsanta wrote:PLEASE!!!

Can we pave roads with gems? :D:D:D:D:D

That will be hilarious :)))) May be even better than paving with gold and silver, not sure what the rarity will be.
let's say starting from middle gem size per tile?


Statues!!!!
Great Kingdoms need to show their POWA and WEALTH!!!!

Thanks :) he he he he
I thought about this too, mainly in connection to brick-art, but more so, to be able to use them in buildings .. :D
Purple amethyst stone towers :P
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
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azrid
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Re: Game Development: Gemology

Post by azrid »

jordancoles wrote:Purple amethyst stone towers :P
Accidentally building jotun diamond into stone support.
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jordancoles
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Re: Game Development: Gemology

Post by jordancoles »

azrid wrote:
jordancoles wrote:Purple amethyst stone towers :P
Accidentally building jotun diamond into stone support.
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Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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magisticus
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Re: Game Development: Gemology

Post by magisticus »

Also - stockpiles for gems pls, hell let me keep them on the pile of coal i don't care, just allow to be stockpiled
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Amanda44
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Re: Game Development: Gemology

Post by Amanda44 »

jordancoles wrote:
Purple amethyst stone towers :P
A dream come true ... 'sighs and gazes off into the distance' ... :D
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Granger
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Re: Game Development: Gemology

Post by Granger »

magisticus wrote:Also - stockpiles for gems pls, hell let me keep them on the pile of coal i don't care, just allow to be stockpiled
I would be happy with getting enough of them to actually having the problem of not knowing where to put them.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Amanda44
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Re: Game Development: Gemology

Post by Amanda44 »

Granger wrote:
magisticus wrote:Also - stockpiles for gems pls, hell let me keep them on the pile of coal i don't care, just allow to be stockpiled
I would be happy with getting enough of them to actually having the problem of not knowing where to put them.
Lol, same. :)
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Adder1234
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Re: Game Development: Gemology

Post by Adder1234 »

I personally think that the problem of slimes could be at least decreased by lowering the spawn numbers. Instead of having them appear in groups of 10-15, have them appear as one on level 1, 2 on level 2 and so on. As far as I can tell, it's the sheer numbers that are the problem, not the strength of the slimes themselves.
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blank
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Re: Game Development: Gemology

Post by blank »

Adder1234 wrote:I personally think that the problem of slimes could be at least decreased by lowering the spawn numbers. Instead of having them appear in groups of 10-15, have them appear as one on level 1, 2 on level 2 and so on. As far as I can tell, it's the sheer numbers that are the problem, not the strength of the slimes themselves.

This makes me wonder how some of you would of done in legacy when Aurochss attacked in herds :ugeek:
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strpk0
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Re: Game Development: Gemology

Post by strpk0 »

blank wrote:
Adder1234 wrote:I personally think that the problem of slimes could be at least decreased by lowering the spawn numbers. Instead of having them appear in groups of 10-15, have them appear as one on level 1, 2 on level 2 and so on. As far as I can tell, it's the sheer numbers that are the problem, not the strength of the slimes themselves.

This makes me wonder how some of you would of done in legacy when Aurochss attacked in herds :ugeek:
That was the point. You did it once as a newb and got horribly murdered, and then you learnt to never do it again.
Pretty sure slimes are unavoidable, unlike auroch herds.
Granger wrote:Fuck off, please go grow yourself some decency.
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