I'd try to make it a browser game, with WebGL or upcoming WebRender, whatever that is
also make it playable with mouse, gamepad, and tablet
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
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Potjeh
- Posts: 11823
- Joined: Fri May 29, 2009 4:03 pm
Re: What do i need to learn to make a game like haven and he
Stay away from anything web. As a game developer you need more skills than you have time to learn, so learning stuff that will be obsolete in a year is a waste of time that could've been used for learning something that will last you a lifetime (maths mostly).
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: What do i need to learn to make a game like haven and he
I think web is changing for better
wilds.io developer achieved a nice mix of graphics and web, his twitter is pretty fun to watch: https://twitter.com/rezoner
wilds.io developer achieved a nice mix of graphics and web, his twitter is pretty fun to watch: https://twitter.com/rezoner
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MagicB
- Posts: 1
- Joined: Mon Nov 07, 2016 5:08 pm
Re: What do i need to learn to make a game like haven and he
Agree with Potjeh on this onePotjeh wrote:Stay away from anything web. As a game developer you need more skills than you have time to learn, so learning stuff that will be obsolete in a year is a waste of time that could've been used for learning something that will last you a lifetime (maths mostly).
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: What do i need to learn to make a game like haven and he
this guy made vydia gaem from scratch in windows C
https://www.youtube.com/user/handmadehe ... =0&sort=da
https://www.youtube.com/user/handmadehe ... =0&sort=da
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: What do i need to learn to make a game like haven and he
Depends, building some learning projects web based can be helpful as you can quickly iterate and the basic concepts are the same when using webgl.MagicB wrote:Agree with Potjeh on this onePotjeh wrote:Stay away from anything web. As a game developer you need more skills than you have time to learn, so learning stuff that will be obsolete in a year is a waste of time that could've been used for learning something that will last you a lifetime (maths mostly).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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loftar
- Posts: 9093
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Re: What do i need to learn to make a game like haven and he
Not to mention you don't have to follow the latest fad in web frameworks.Granger wrote:Depends, building some learning projects web based can be helpful as you can quickly iterate and the basic concepts are the same when using webgl.
Just look at this website!
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Glorthan
- Posts: 1099
- Joined: Tue Jun 11, 2013 4:33 pm
Re: What do i need to learn to make a game like haven and he
I'd rather use something like Emscripten to put it on the web.Granger wrote:Depends, building some learning projects web based can be helpful as you can quickly iterate and the basic concepts are the same when using webgl.
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Glorthan
- Posts: 1099
- Joined: Tue Jun 11, 2013 4:33 pm
Re: What do i need to learn to make a game like haven and he
I really like this website actually. It scales nicely on desktop and mobile, is fast to load on older mobile devices, and has a really nice colour-scheme and aesthetic. Most modern websites fail at least one of those criteria.loftar wrote:Not to mention you don't have to follow the latest fad in web frameworks.
Just look at this website!
I can only imagine how terrible it would be using some bloated flavour of the month javascript framework.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: What do i need to learn to make a game like haven and he
loftar wrote:Not to mention you don't have to follow the latest fad in web frameworks.
I quite agree with loftar. Supposedly, the proliferation of mobile devices is what drives modern web page design... From what little I do from my undersized device, it's an utter failure on anything less than a 7" tablet (sorry... just not in the mood to do the metric conversion in my head.) Even then, pages can fit poorly. Even on my desktop computer, if I'm not running a browser at least at '720' resolution, they don't necessarily fit right.Glorthan wrote:I really like this website actually. It scales nicely on desktop and mobile, is fast to load on older mobile devices, and has a really nice colour-scheme and aesthetic. Most modern websites fail at least one of those criteria.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.