Game Development: In Otter News

Announcements about major changes in Haven & Hearth.
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Flyrella
Posts: 430
Joined: Wed Jul 03, 2013 12:28 am

Re: Game Development: In Otter News

Post by Flyrella »

would be better to have wolves than otters and much more people were asking for them and they would fit the game much better than otters imo
ven
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Joined: Tue Feb 09, 2016 12:17 am

Re: Game Development: In Otter News

Post by ven »

Please add lizards too : (
Venator
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loftar
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Re: Game Development: In Otter News

Post by loftar »

Flyrella wrote:would be better to have wolves than otters and much more people were asking for them and they would fit the game much better than otters imo
While true, wolves are important enough that I don't want to implement them too lightly.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Sany_CZ
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Joined: Tue Sep 20, 2011 11:44 pm

Re: Game Development: In Otter News

Post by Sany_CZ »

There is a bug with opening equipment window. Dont know what item does it, but works fine when I undress into wardrobe.
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jorb
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Re: Game Development: In Otter News

Post by jorb »

Flyrella wrote:would be better to have wolves than otters and much more people were asking for them and they would fit the game much better than otters imo
One does not exclude the otter, but wolves are a bigger deal.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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jorb
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Re: Game Development: In Otter News

Post by jorb »

ven wrote:Please add lizards too : (
Will do!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
ven
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Re: Game Development: In Otter News

Post by ven »

Thanks!
Venator
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svino
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Re: Game Development: In Otter News

Post by svino »

jorb wrote:
ven wrote:Please add lizards too : (
Will do!
please add metal golems on level 5 that drop steel bars (or nuggets) cause i'm too lazy to make them
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maze
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Re: Game Development: In Otter News

Post by maze »

Everyone going to ignore the door >:D
Well done jorb.
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spawningmink
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Re: Game Development: In Otter News

Post by spawningmink »

getting this crash when opening Cupboards
1.65.2.58255bf3
Windows 10 10.0 x64, 1.8.0_131 x86
NVIDIA Corporation (GeForce GTX 760/PCIe/SSE2) - 4.6.0 NVIDIA 388.31

java.lang.NoSuchMethodError: haven.res.lib.tspec.Spec.<init>(Lhaven/ResData;Lhaven/OwnerContext;[Ljava/lang/Object;)V
at Fac.build(tacc.cjava:19)
at haven.ItemInfo.buildinfo(ItemInfo.java:385)
at haven.GItem.info(GItem.java:155)
at haven.WItem$AttrCache.get(WItem.java:159)
at haven.WItem.draw(WItem.java:237)
at haven.Widget.draw(Widget.java:673)
at haven.Widget.draw(Widget.java:678)
at haven.Inventory.draw(Inventory.java:54)
at haven.Widget.draw(Widget.java:673)
at haven.Widget.draw(Widget.java:678)
at haven.Window.draw(Window.java:200)
at haven.Widget.draw(Widget.java:673)
at haven.Widget.draw(Widget.java:678)
at haven.GameUI.draw(GameUI.java:656)
at haven.Widget.draw(Widget.java:673)
at haven.Widget.draw(Widget.java:678)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:137)
at haven.HavenPanel.rootdraw(HavenPanel.java:342)
at haven.HavenPanel.run(HavenPanel.java:600)
at java.lang.Thread.run(Unknown Source)
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