i was thinking about the new building system jorbtar want. and i like the static buildings we have now and don't want EVERYTHING to be freeform, when the new system comes out can we have both? can we have both static buildings and freeform buildings?
can i get some support or hate for this? just comment and explain why you're for/against it.
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synaris
- Posts: 1255
- Joined: Sun Jul 06, 2014 12:58 am
freeform and static
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Neither do figuratively and literally.
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✧
- Posts: 175
- Joined: Mon Feb 26, 2018 9:50 am
Re: freeform and static
I figure they'll probably come up with something nice when designing the new system. I don't feel worried about losing the existing buildings, though I certainly don't dislike them either. I like the existing ones, I'll probably like whatever freeform system ends up being developed too, along with however they decide to include the existing buildings in the new system, if at all.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: freeform and static
I get what you're saying, and I want to see what they come up with first. We might not want to bother with the current housing after its done, though I'd hate to see the nicer housing exteriors disappear forever.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: freeform and static
Hopefully, the current buildings will remain as templates of sort when freeform building launches.
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Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)