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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Downtime: Data corruption
No, that was actually not me. That was someone else who tried to make an aggregate map.Avu wrote:Well if loftar follows the normal potive direction of the axis it is. When he released the world map for world 2 he got them all jumbled...
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Downtime: Data corruption
Fuck off.ungrimm wrote:I say make it fair and WIPE IT ALL BABY ! lol
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Slizyboy
- Posts: 27
- Joined: Fri Mar 12, 2010 4:49 am
Re: Downtime: Data corruption
A0 B0 C0 D0 E0
A1 B1 C1 D1 E1
A2 B2 C2 D2 E2
A3 B3 C3 D3 E3
A4 B4 C4 D4 E4
A5 B5 C5 D5 E5
A6 B6 C6 D6 E6
If you make the center of the world be the center of C3, and a supergrid is 5000x5000, and assuming standard Cartesian coordinates, then the affected areas are:
A1 B1 C1 D1 E1
A2 B2 C2 D2 E2
A3 B3 C3 D3 E3
A4 B4 C4 D4 E4
A5 B5 C5 D5 E5
A6 B6 C6 D6 E6
If you make the center of the world be the center of C3, and a supergrid is 5000x5000, and assuming standard Cartesian coordinates, then the affected areas are:
- (4000, 6000) - (5000, 7000) : Chunk close to bottom right of C2
- (9000, 8000) - (10000, 9000) : Chunk in mid-bottom middle of D2
- (11000, 6000) - (12000, 7000) : More bottom, more right of D2 than previous chunk
- (-2000, -8000) - (-1000, -7000) : Chunk in top right of C4
- (-3000, 3000) - (-2000, 4000) : Middle of upper left quadrant of C3
- (-5000, 4000) - (-4000, 5000) : Top Left corner of C3
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SoulStealer
- Posts: 3
- Joined: Sun Apr 18, 2010 9:47 pm
Re: Downtime: Data corruption
Let's not. Unless there is seriously something wrong like a major bug that constantly lurks in this world.ungrimm wrote:I say make it fair and WIPE IT ALL BABY ! lol
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joojoo1975
- Posts: 2364
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
Re: Downtime: Data corruption
Avu wrote:Fuck off.ungrimm wrote:I say make it fair and WIPE IT ALL BABY ! lol
lolz
To Protect The Helpless From The Heartless
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Downtime: Data corruption
O RLY? I'm glad you could tell me. :)ph3n1x wrote:still down
The Y axis is inverted from standard Cartesian praxis, though.Slizyboy wrote:assuming standard Cartesian coordinates
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Xeropad
- Posts: 3
- Joined: Wed Apr 07, 2010 9:54 am
Re: Downtime: Data corruption
Wouldn't it be better to add another world than do that?ungrimm wrote:I say make it fair and WIPE IT ALL BABY ! lol
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XE23K13L
- Posts: 34
- Joined: Sun Apr 18, 2010 9:11 am
Re: Downtime: Data corruption
i pray to the gods that i don't have to all that house making again v wv
that shit took me all day. D:
that shit took me all day. D:

