lolDondy wrote:Two days ago I put down a haruspex to quickly transfer some materials that otherwise would not fit in my inventory. It looked so pretty that I left it there for a few seconds longer, and it disappeared. Oops. Haruspex has about thirty second lifetime before decay. Learning experience, no problem.
Today, leveling by my back gate maybe fifty tiles away, what pops into my inventory, but the haruspex!
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Game Development: Lantern Footstool
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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MagicManICT
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Re: Game Development: Lantern Footstool
Is the 30s lifetime intentional, or just an oversight in the decay timer?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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qoonpooka
- Posts: 400
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Re: Game Development: Lantern Footstool
I’ve noticed that some things stick around a while and other things, like entrails, do not. Given what the Haruspex is made of I’m not surprised if it inherits a short decay time.
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awsomkid373
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Re: Game Development: Lantern Footstool
A foot for me laturn
![Trollface ¦]](./images/smilies/troll.gif)
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Robben_DuMarsch
- Posts: 2646
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Re: Game Development: Lantern Footstool
Is decay still random and wave based, or has that changed since legacy?MagicManICT wrote:Is the 30s lifetime intentional, or just an oversight in the decay timer?
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Granger
- Posts: 9255
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Re: Game Development: Lantern Footstool
Depends on the type of decay: for dropped items it's a per-item timer (if they have a timer, else it's map unload) - but for the world (map, objects) it's still random.Robben_DuMarsch wrote:Is decay still random and wave based, or has that changed since legacy?MagicManICT wrote:Is the 30s lifetime intentional, or just an oversight in the decay timer?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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jordancoles
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Re: Game Development: Lantern Footstool
More mushroom versions for deeper cave levels would be nice.
Larger singular mushrooms that are blue could be one example, like a cave bolete.
Maybe some of them could even glow one day
Larger singular mushrooms that are blue could be one example, like a cave bolete.
Maybe some of them could even glow one day
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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DatSheep
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Re: Game Development: Lantern Footstool
Ah, one day...jordancoles wrote:More mushroom versions for deeper cave levels would be nice.
Larger singular mushrooms that are blue could be one example, like a cave bolete.
Maybe some of them could even glow one day
Something died in my basement and gave me rubella