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strpk0
- Posts: 1244
- Joined: Sat Sep 03, 2011 11:44 pm
Re: Ardennes Hafen Client
#returnTheTrays
Granger wrote:Fuck off, please go grow yourself some decency.
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Ardennes Hafen Client
*shrug* I didn't know Java until I started working on this. Learning as I go.stya wrote:Thank you for redefining the standards of software development, you shed light on an undiscovered part of algorithmic.
I will make sure to include this clever trick of you in my future projects:Code: Select all
if(trays == null) return null; return trays;
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Ardennes Hafen Client
I dont think that its that. More like you did not know logic.Ardennesss wrote: I didn't know Java
"if a == b, return b"

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Ardennes Hafen Client
In the context of how a Java return function worked? No, I didn't. The tray movements scripts were my first introduction so I just fucked around until something worked.shubla wrote:I dont think that its that. More like you did not know logic.Ardennesss wrote: I didn't know Java
"if a == b, return b"
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wonder-ass
- Posts: 2359
- Joined: Thu Aug 01, 2013 7:02 am
Re: Ardennes Hafen Client
haters will find anything to hate on i guess. have fun using amberneeco wrote:It's been a while since I've beheld such a beauty.stya wrote:Thank you for redefining the standards of software development, you shed light on an undiscovered part of algorithmic.
I will make sure to include this clever trick of you in my future projects:Code: Select all
if(trays == null) return null; return trays;Ardennesss wrote:Unplayable tbh.
I guess that's why you have to bug Jorb to implement server-side things you cant figure out in the client.
see homo sexuality trending,. do not do that.
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Baldarich
- Posts: 550
- Joined: Mon Aug 10, 2015 2:09 pm
- Location: viking ship
Re: Ardennes Hafen Client
DEFAULT CLIENT BEST CLIENTinfectedking3 wrote:Whatever happened to that guy who was always posting "Default client best client"?
Teleskop wrote: if the chance to win a lottery is 1 to 1 000 000 it doesnt mean im any closer to winning after buying 1 000 000 tickets
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lwdragon
- Posts: 72
- Joined: Thu Oct 08, 2015 2:04 pm
Re: Ardennes Hafen Client
Is there possible to import revealed world map from Ender client to this one?
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Ardennesss
- Posts: 1171
- Joined: Sun Oct 06, 2013 4:22 pm
Re: Ardennes Hafen Client
If you run it with a run.bat you should be able to import that, yes. IIRC Amber and Ender use different paths to store the world map but you can recreate it on the other.lwdragon wrote:Is there possible to import revealed world map from Ender client to this one?
Throw the below in a run.bat and see if it works.
start javaw -Xss1024k -Xms1024m -Xmx2048m -jar hafen.jar -U http://game.havenandhearth.com/hres/ game.havenandhearth.com
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lwdragon
- Posts: 72
- Joined: Thu Oct 08, 2015 2:04 pm
Re: Ardennes Hafen Client
Ardennesss wrote:If you run it with a run.bat you should be able to import that, yes. IIRC Amber and Ender use different paths to store the world map but you can recreate it on the other.lwdragon wrote:Is there possible to import revealed world map from Ender client to this one?
Throw the below in a run.bat and see if it works.
start javaw -Xss1024k -Xms1024m -Xmx2048m -jar hafen.jar -U http://game.havenandhearth.com/hres/ game.havenandhearth.com
Works like a charm! Thank you!
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Kraller
- Posts: 15
- Joined: Sat Dec 30, 2017 12:47 am
Re: Ardennes Hafen Client
It didn't work for me. It opens the updater, checks for updates and keep closing and opening over and over again. I tried using the run.bat from Amber and still didn't work.