by Ciego » Sun Mar 03, 2019 9:08 am
I am just starting my 4th day in game. (Previously played Salem-the-game abt 3 yrs)
Same problem: Hearth green-fire, a few tiles away a regular lit fireplace, nighttime, light reflecting from surrounding trees. BOTH fires pulsing, shadow/light pulsing, music faint and indistinct & pulsing in rhythm with the fires and shadows. Pulse abt 2-3 times per second. Couldn't tell the difference between approaching bees and rushing wind.
Hardware: Old computer dual core abt 3ghz, Win 10, 8 g mem, Realtek onboard audio
Used ":audiobuf 2048" and it seems 90% fixed. Slight sound hesitation when I open a birch bark basket (But interestingly NONE when I hold scroll-wheel on mouse to twirl the screen view.)
But now, this is a totally different game, now just starting my 4th day.
Update: 3072 and 4096 both work better, without any problem. For a newb, suddenly having sound cues makes a completely different game. Also, background noise is now distinguishable as music.