This, also roasted fish is terrible for anyone other than a noob. Don't eat noob food and you won't have so much of a problem.Zepar72 wrote:That's what satiation is for, to prevent players from overfeeding themselves on one type of food, just what you've done.
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Saxony4
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Re: Satiations too high
loftar wrote:git da mony
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sabinati
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Re: Satiations too high
cool i'll just get my 20-40% sausage satiation off a single sausage instead, better now?Saxony4 wrote:This, also roasted fish is terrible for anyone other than a noob. Don't eat noob food and you won't have so much of a problem.Zepar72 wrote:That's what satiation is for, to prevent players from overfeeding themselves on one type of food, just what you've done.
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Saxony4
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Re: Satiations too high
Yes considering sausages are one of the main offenders for people abusing eating mechanics.sabinati wrote:cool i'll just get my 20-40% sausage satiation off a single sausage instead, better now?
loftar wrote:git da mony
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azrid
- Posts: 3647
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Re: Satiations too high
eat foods in every category and you will get 10 stats in stead of 2 stats per day


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MightySheep
- Posts: 2536
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Re: Satiations too high
Personally I'm REALLY not a fan of RNG. Between quests, this, rare curios and a lot of other things, starting to be way too at the mercy of random chance. I can cook a table full of food then be completely gimped from the first thing I eat, like wtf is that. Even the FEP you gain is total fucking RNG, all the good food has small amounts of lots of different things so here I am getting dex every meal which is totally useless to me.
I play this world with some new players and honestly trying to explain this games food system and telling them "no dont eat food, youll raise your hunger level too much" and they just look completely perplexed then I have to explain that they need to keep their "energy" high but their hunger low and eat a variety of food to decrease their overall FEPs required as determined by their max attribute and the type of food determines the attributes gained so you have to balance your attributes as well as balance your diet because you eat too many berries and ruin "satiations". Then they just tell me to shut up and eat a table full of roast meat anyway.
I don't mind keeping satiations in the game as some sort of tryhard minmaxing thing but imo it should be made irrelevant enough that the average player can just ignore it.
Eating is just too convoluted right now, its really hard to get new players past the hurdle of giving enough of a shit to learn how it works.
I play this world with some new players and honestly trying to explain this games food system and telling them "no dont eat food, youll raise your hunger level too much" and they just look completely perplexed then I have to explain that they need to keep their "energy" high but their hunger low and eat a variety of food to decrease their overall FEPs required as determined by their max attribute and the type of food determines the attributes gained so you have to balance your attributes as well as balance your diet because you eat too many berries and ruin "satiations". Then they just tell me to shut up and eat a table full of roast meat anyway.
I don't mind keeping satiations in the game as some sort of tryhard minmaxing thing but imo it should be made irrelevant enough that the average player can just ignore it.
Eating is just too convoluted right now, its really hard to get new players past the hurdle of giving enough of a shit to learn how it works.