Can you make it so that when hunting as a party the quality cap is based on the highest survival in the group?
Really makes it sucky to hunt as a group when you're better off hunting solo due to this new cap system.
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
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dageir
- Posts: 1973
- Joined: Sat Mar 31, 2012 12:37 pm
Re: Hunting Quality Cap
The Worst member of the Group should ruin everyones day. This is good. (No sarcasm).

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Aceb
- Posts: 1831
- Joined: Wed Jun 16, 2010 2:34 pm
Re: Hunting Quality Cap
It works as intended, tell your friend to rise survival or use gildings. Preprarations is the key.
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Mervin
- Posts: 65
- Joined: Sun Apr 18, 2010 1:03 pm
Re: Hunting Quality Cap
Just give the animals some AoE damage moves and it should be okay.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Hunting Quality Cap
Imo this change ruined a previous game dynamic of butcher specialist characters. I'd rather see quality capped by the combat style used for maneuvers personally. Let hunters keep their specialization in combat, and leave survival pumping to butcher as is tradition. Wouldn't solve the issue of alts/low level friends wanting to help, just something that annoyed me about this change.
Maybe this is just me being nostalgic, not sure if it's good for the game design or not.
Maybe this is just me being nostalgic, not sure if it's good for the game design or not.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Rilinea
- Posts: 13
- Joined: Tue Apr 03, 2018 8:12 am
Re: Hunting Quality Cap
Why do you think the experience and skills of the hunter should not affect the quality of the dead animal, which will go into the hands of a butcher? Do you really think that a novice who cannot kill an animal correctly cannot spoil the quality of meat, skins and bones, because a person who does not have experience and skills can damage an unnecessary organ, because of which all meat will become unsuitable for eating, or damage a skin because of what its quality will become awful and from it it will be impossible to sew clothes.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Hunting Quality Cap
butcher specialization sucks, people should cut their own killsSevenless wrote:Imo this change ruined a previous game dynamic of butcher specialist characters. I'd rather see quality capped by the combat style used for maneuvers personally. Let hunters keep their specialization in combat, and leave survival pumping to butcher as is tradition. Wouldn't solve the issue of alts/low level friends wanting to help, just something that annoyed me about this change.
Maybe this is just me being nostalgic, not sure if it's good for the game design or not.
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Rance-sama
- Posts: 59
- Joined: Sat Feb 06, 2016 4:55 am
Re: Hunting Quality Cap
What, you think this is some kind of group game?
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jock
- Posts: 733
- Joined: Thu Mar 08, 2012 7:27 am
Re: Hunting Quality Cap
would be nice for it to be capped by unarmed instead of Survival. that means you can separate hunters and butchers.


