You could fill any container that could handle liquid (water flask, buckets, barrels, etc) over a bucket filled with liquid lying on the ground.
Also works vice versa, you could fill an empty bucket while its dropped.
Kudos to my friend for that one.
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ULGMsean
- Posts: 159
- Joined: Mon Apr 23, 2012 10:56 am
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Little-Known Pro-Tips Thread - Now up to 113 Tips!
Clovers provide 5 swill-units to trough. Instead of 1 that forageables usually give.
If your animals are short on food and your crops have not grown yet, you can quickly forage a bunch of clovers from the right biome to temporarily relieve the problem.
If your animals are short on food and your crops have not grown yet, you can quickly forage a bunch of clovers from the right biome to temporarily relieve the problem.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Little-Known Pro-Tips Thread - Now up to 113 Tips!
You can plow 2 tiles wide if you go small zigzag between borders of tiles.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Agame
- Posts: 244
- Joined: Wed Jan 16, 2019 8:10 am
Re: Little-Known Pro-Tips Thread - Now up to 113 Tips!
Shovel is the fastest tool at uprooting tree roots or mirkwood roots.
As a rule of thumb, everything that makes life easyer and less boring/grinding for players is a great idea. Everything that makes the game harder is crap coming from sadistic tendencies of Jorbtar helped by the few players with the same kind of disorders.Vigilance wrote:just remove midgets, they suck ass and serve no function besides annoying people.
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vatas
- Posts: 5250
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Little-Known Pro-Tips Thread - Now up to 113 Tips!
That tip is actually included in the description of Lumberjacking skill. Not sure how many people read them, though.Agame wrote:Shovel is the fastest tool at uprooting tree roots or mirkwood roots.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Little-Known Pro-Tips Thread - Now up to 113 Tips!
Pave a patch of ground and then do this to quickly dispose of old soil stockpiles
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Lojka
- Posts: 264
- Joined: Sat Jan 21, 2012 10:02 am
Re: Little-Known Pro-Tips Thread - Now up to 113 Tips!
is there a tip in the list, that at the start of the world, you could really boost your trees by going into Ant Dungeon
as rather high Q seeds can be found there...
and trees boost progression very good.
Another way to make good progression in quality is to get hight quality stone - fore this you need to kill chasm counch with hight survival.
as rather high Q seeds can be found there...
and trees boost progression very good.
Another way to make good progression in quality is to get hight quality stone - fore this you need to kill chasm counch with hight survival.
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uncleseano
- Posts: 560
- Joined: Thu Apr 22, 2010 7:23 pm
Re: Little-Known Pro-Tips Thread - Now up to 113 Tips!
Prolly too obvious or it's been mentioned already but on a new character select every tree/bush/boulder in Amber client (or whatever one you are using) and deselect them as you discover it. That way you can identify on the map nice and quick what you've gotten on that toon
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Little-Known Pro-Tips Thread
Out of date for and no longer applies. Needs notation.jordancoles wrote:Tip No. 6
To avoid getting stuck in a situation where you only have attack moves on your hand at any point during combat early on, it is a good idea to set up your deck like this
When starting out, you are only given 5 moves total, and since you can only have 5 moves at a time in your "hand" during combat, this means that you will have 1 of each move up at all times
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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buzzardpl
- Posts: 6
- Joined: Thu Apr 19, 2012 7:27 am
Re: Little-Known Pro-Tips Thread - Now up to 113 Tips!
I dont know if it was here , but I do this to prevent animals from fleeing away:
Start combat.
Click peace button in upper right corner of the screen
Beat the animal . Attack key prepared. Animal start fleeing and combat ends.
I click on the fleeing animal with Attack button .
If I hit and is not very far away, The new combat begins. Animal charges to me again
Finishing move! (of course be again prepared he may start flee again sometimes).
Start combat.
Click peace button in upper right corner of the screen
Beat the animal . Attack key prepared. Animal start fleeing and combat ends.
I click on the fleeing animal with Attack button .
If I hit and is not very far away, The new combat begins. Animal charges to me again
Finishing move! (of course be again prepared he may start flee again sometimes).
