Is server hardware a bottleneck for game performance ?

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dullah
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Is server hardware a bottleneck for game performance ?

Post by dullah »

/Title

I am curious what kind of hardware the server runs.

Are CPU, RAM, or storage IO - bottlenecks ?
Or is the software implementation the culprit ?

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Orcling
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Re: Is server hardware the bottleneck for game performance ?

Post by Orcling »

They're using JAVA to run their game in 2018 - Thats the main culprit
Also too many bots, i vote to ban all russian and polish players
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Ysh
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Re: Is server hardware the bottleneck for game performance ?

Post by Ysh »

Orcling wrote:They're using JAVA to run their game in 2018 - Thats the main culprit
Also too many bots, i vote to ban all russian and polish players
Game server is written in C.
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dullah
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Re: Is server hardware the bottleneck for game performance ?

Post by dullah »

Orcling wrote:They're using JAVA to run their game in 2018 - Thats the main culprit
Also too many bots, i vote to ban all russian and polish players
I think the server runs on some linux distro, and is pure C
tripp8
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Re: Is server hardware the bottleneck for game performance ?

Post by tripp8 »

dullah wrote:
Orcling wrote:They're using JAVA to run their game in 2018 - Thats the main culprit
Also too many bots, i vote to ban all russian and polish players
I think the server runs on some linux distro, and is pure C
C for the win yet again baby - computer engineering student - have to use C all the time
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Granger
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Re: Is server hardware a bottleneck for game performance ?

Post by Granger »

AFAIK the issue is stalls from disk I/O, according to the devs the preparations for a server upgrade (SSD instead of spinning rust) is in progress.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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trinh
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Re: Is server hardware a bottleneck for game performance ?

Post by trinh »

NVMe plox
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Omnipotent
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Re: Is server hardware a bottleneck for game performance ?

Post by Omnipotent »

trinh wrote:NVMe plox
NVMe master race
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shubla
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Re: Is server hardware a bottleneck for game performance ?

Post by shubla »

Granger wrote:AFAIK the issue is stalls from disk I/O, according to the devs the preparations for a server upgrade (SSD instead of spinning rust) is in progress.
2019 and they are not using ssd for their game server?
I am greatly surprised...

I wonder if the server is multithreaded well, if it is, then performance can probably be improved by just buying bigger servers for a good while!

To devs:
If you think that moving the server causes some downtime. Dont worry about it. I am sure that people would rather have the game down for a few hours (or even longer time, like a day), than keep playing with this lag.
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Ysh
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Re: Is server hardware a bottleneck for game performance ?

Post by Ysh »

shubla wrote:I wonder if the server is multithreaded well, if it is, then performance can probably be improved by just buying bigger servers for a good while!
From what I understand it is not, but it is partially multiprocess. This is just what I have glean from what loftar have say.
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