Knarr Disappearance

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Vassteel
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Re: Knarr Disappearance

Post by Vassteel »

always wondered how submarines were made
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Sprinkle
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Re: Knarr Disappearance

Post by Sprinkle »

Can we get a developer's response about people losing their knarr due to a bug/mechanic please?
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jorb
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Re: Knarr Disappearance

Post by jorb »

Damage is only visible in 25% increments. The reason you think you had 25% left is because your custom client displays the final step before 100% damage as 75%. The true damage was obviously closer to 100 than to 75.
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KitsuneG
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Re: Knarr Disappearance

Post by KitsuneG »

jorb wrote:Damage is only visible in 25% increments. The reason you think you had 25% left is because your custom client displays the final step before 100% damage as 75%. The true damage was obviously closer to 100 than to 75.
it was 75% Hp. not 25%. Sorry for not clear wording.. its drop from 75% to 0 in a few seconds.
Even if it were 51% it's looks buggy =\
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jorb
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Re: Knarr Disappearance

Post by jorb »

KitsuneG wrote:
jorb wrote:Damage is only visible in 25% increments. The reason you think you had 25% left is because your custom client displays the final step before 100% damage as 75%. The true damage was obviously closer to 100 than to 75.
it was 75% Hp. not 25%. Sorry for not clear wording.. its drop from 75% to 0 in a few seconds.
Even if it were 51% it's looks buggy =\
The wording was fine. My point is that damage is only visible in 25% increments -- 25, 50, 75, dead. What your custom client displays as "75%" is the entire span from 75 to 99.9999...%.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
Ocerion
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Re: Knarr Disappearance

Post by Ocerion »

The custom clients display it in reverse...100%, 75%, 50%, 25%, boom gone.
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Sevenless
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Re: Knarr Disappearance

Post by Sevenless »

Amber at least does this, it's HP remaining.
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KitsuneG
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Re: Knarr Disappearance

Post by KitsuneG »

jorb wrote:
KitsuneG wrote:
jorb wrote:Damage is only visible in 25% increments. The reason you think you had 25% left is because your custom client displays the final step before 100% damage as 75%. The true damage was obviously closer to 100 than to 75.
it was 75% Hp. not 25%. Sorry for not clear wording.. its drop from 75% to 0 in a few seconds.
Even if it were 51% it's looks buggy =\
The wording was fine. My point is that damage is only visible in 25% increments -- 25, 50, 75, dead. What your custom client displays as "75%" is the entire span from 75 to 99.9999...%.
Amber client show Full Hp - 75 -50 -25 - dead.
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waga
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Re: Knarr Disappearance

Post by waga »

that's not the issue anyway ...
a Knarr isn't supposed to lose 51-75% (or 50-74) hp in a few seconds...
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jorb
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Re: Knarr Disappearance

Post by jorb »

waga wrote:that's not the issue anyway ...
a Knarr isn't supposed to lose 51-75% (or 50-74) hp in a few seconds...
Perhaps you aren't supposed to sail around in a heavily damaged knarr? How do you know it took "a few seconds"? I, for one, strongly suspect user error, and too much reliance on custom client displays of damage.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

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