Simple request that any pavement within a Realm do not decay so we can build paved roads that will last.
The counter I guess is that abandoned village pavement will not decay either but to be seems like a good trade.
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MooCow
- Posts: 277
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Re: Paved Road's in Realm do not decay
Realms will exist everywhere meaning pavement will never decay
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Mr_Bober
- Posts: 579
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Re: Paved Road's in Realm do not decay
This.MooCow wrote:Realms will exist everywhere meaning pavement will never decay
Also there is already a thread about paving decay:
viewtopic.php?f=48&t=64901
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shubla
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Re: Paved Road's in Realm do not decay
There would be many times more just some stupid and ugly paved rectangles in all kinds of places than roads.Jonos wrote:but to be seems like a good trade.
I dont think its a good trade at all.
Not that many people are going to pave any roads. And most roads paved are probably quite short ones (like, to the river from your place)

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Aceb
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Re: Paved Road's in Realm do not decay
There should be some check between two road signs and decay vines start to happen once every threshold is met.
Road is at ~75%, first stage vine can appear on entire paved road, ~50% between two signs is stage 2 unlocked for vines, 25%~ stage 3 vines kicks in, no road sign that connect from both sides -> vines can vanish pavement.
Road is at ~75%, first stage vine can appear on entire paved road, ~50% between two signs is stage 2 unlocked for vines, 25%~ stage 3 vines kicks in, no road sign that connect from both sides -> vines can vanish pavement.
