Visitor Buff

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Mario_Demorez
Posts: 599
Joined: Sun Jan 11, 2015 9:32 pm

Visitor Buff

Post by Mario_Demorez »

Make the buff apply to everyone that passes into a visitor gate. At the moment it does not apply to people oathed into a village even if they don't have the permissions to steal/vandalize. The current work around is to P-Claim everything.
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Ants
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Re: Visitor Buff

Post by Ants »

+1

yes pls
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MagicManICT
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Re: Visitor Buff

Post by MagicManICT »

Nah. 1) Don't oath people into your village you don't trust: OR
2) use smaller p-claims; OR
3) use field cairns to fine tune permissions in certain areas.

Tools are in place to keep potentially unruly villagers in line. They may not be the most convenient, and need to be improved in various manners. Let's work on ideas to improve the tools we have on hand, not diminish good ideas.

I certainly don't want to be running around my village all day with a visitor flag. It causes certain complications.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
Mario_Demorez
Posts: 599
Joined: Sun Jan 11, 2015 9:32 pm

Re: Visitor Buff

Post by Mario_Demorez »

MagicManICT wrote:Nah. 1) Don't oath people into your village you don't trust: OR
2) use smaller p-claims; OR
3) use field cairns to fine tune permissions in certain areas.

Tools are in place to keep potentially unruly villagers in line. They may not be the most convenient, and need to be improved in various manners. Let's work on ideas to improve the tools we have on hand, not diminish good ideas.

I certainly don't want to be running around my village all day with a visitor flag. It causes certain complications.
The visitor flag would only affect you if you didn’t have permissions in that area though. Putting up cairns doesn’t do anything different than using roles in village, they can still commit crimes. If I place a pclaim though it applies the visitor buff. Why not just make it where the gate applies the buff and not the claim.
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Lojka
Posts: 264
Joined: Sat Jan 21, 2012 10:02 am

Re: Visitor Buff

Post by Lojka »

but you can build your HF inside, and then just teleport to it and you won't have Visitor Buff
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Lyrroth
Posts: 428
Joined: Mon Apr 24, 2017 1:35 am

Re: Visitor Buff

Post by Lyrroth »

MagicManICT wrote:Nah. 1) Don't oath people into your village you don't trust: OR
2) use smaller p-claims; OR
3) use field cairns to fine tune permissions in certain areas.

Tools are in place to keep potentially unruly villagers in line. They may not be the most convenient, and need to be improved in various manners. Let's work on ideas to improve the tools we have on hand, not diminish good ideas.

I certainly don't want to be running around my village all day with a visitor flag. It causes certain complications.
rip public projects going by this logic
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Pan_w_okularach
Posts: 790
Joined: Mon Aug 04, 2014 10:57 am

Re: Visitor Buff

Post by Pan_w_okularach »

here's an idea: remove visitor's debuff.
pros:
1. would make things less (unnecessarily) convoluted
2. would prevent all the numerous exploits and abuses of the visitor system
cons:
???
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neeco
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Re: Visitor Buff

Post by neeco »

Pan_w_okularach wrote: cons:
???
Large open markets would not be able to exist. Unless you see that as a pro, I guess.
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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: Visitor Buff

Post by MagicManICT »

Pan_w_okularach wrote:2. would prevent all the numerous exploits and abuses of the visitor system
Let's remove walls, too, because they get exploited and abused. :roll:
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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